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tumbi
11-17-2003, 04:36 PM
me max 5 & vray

http://mayafan.free-host.com/jack_04.jpg

ovendelon
11-17-2003, 10:35 PM
nice one, mate :)
good medicine

Jovi
11-18-2003, 10:34 AM
Hehe, seems to me you've found the cure to every decease:)! great work :)

Garma
11-18-2003, 10:38 AM
hehe, cool. I still prefer the fluid version though. you can't :beer: with this one ;)

GFX-Arts
11-18-2003, 11:37 AM
Nice work :)

greydef
11-18-2003, 12:32 PM
:beer: I must try that one!

1 Crit - it would be nice to really so a more obvious difference in reflection between the cylindrical & dome surfaces of the bottle. Does Vray have any fresnal-like options?

If only these pills were real I could do with a couple right now (long day at work)!

tumbi
11-18-2003, 12:44 PM
here is the Vray Shader

i thing - is Phisicaly right , i try to make one old pharmacy bottle, and simulate a photographic studio environment - camera and two area lights

http://mayafan.free-host.com/jack_glass.jpg

greydef
11-19-2003, 02:33 PM
Sorry I've had a look at the pic at home on my CRT Monitor and I can see the difference between the surface and their angles of reflection - it seems my office LCD is a little on the darkside.:blush:

I haven't used VRay before (or Max in a little while), but that looks fine . You've got the fresnal button checked.

Again, nice job & great idea:thumbsup:

durbdk
11-19-2003, 05:54 PM
Terrific shader! I think you did a great job, the only real suggestion I can make is the sharpness around the mouth of the bottle, seems it would look more real if it was rounded off a little. I love the cork, it's the most real cork material I've seen. Keep up the good work! :)

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