View Full Version : Baffi Storto - Armed and Dangerous
cristianopolicarpo 02-14-2012, 07:21 PM Hi to all!
I decided to enter this great challenge and have in mind a character related to the world of boxing, but in a way eccentric. This is the idea so far...
This image represents the concept of the character's pose. Inspiration is a italian boxer out of your time, dramatically comical!
Update - Final Image:
http://cgc-assets.s3.amazonaws.com/mudbox/466514/9999172/image.jpg
Conceptual:
http://challenge.cgsociety.org/cloud/mudbox/466514/9997932/image.jpg
Good luck to all!
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cristianopolicarpo
02-16-2012, 02:12 AM
Hi all,
Base mesh of boxing shorts created in Modo. Sculpture in Autodesk Mudbox.
http://cgc-assets.s3.amazonaws.com/mudbox/466514/9997953/image.jpg
cristianopolicarpo
03-15-2012, 08:55 PM
I made a small update in boxing shorts elastic, adding some details.
http://cgc-assets.s3.amazonaws.com/mudbox/466514/9998427/image.jpg
cristianopolicarpo
03-15-2012, 09:16 PM
Starting from the base mesh standard Mudbox and into the first form of the sculpture of the character Baffi Storto.
http://cgc-assets.s3.amazonaws.com/mudbox/466514/9998428/image.jpg
cristianopolicarpo
03-16-2012, 02:01 PM
Retopology in Modo and TopoGun.
http://cgc-assets.s3.amazonaws.com/mudbox/466514/9998439/image.jpg
cristianopolicarpo
03-16-2012, 02:03 PM
Hi guys,
Feel free to make their comments, criticisms or suggestions. Will be most welcome!
Retopology in Modo and TopoGun.
http://cgc-assets.s3.amazonaws.com/mudbox/466514/9998440/image.jpg
cristianopolicarpo
03-17-2012, 03:37 PM
Update pose and sculpture of some details.
Render in XSI.
http://cgc-assets.s3.amazonaws.com/mudbox/466514/9998454/image.jpg
cristianopolicarpo
03-17-2012, 03:39 PM
Update pose and sculpture of some details.
Render in XSI.
http://cgc-assets.s3.amazonaws.com/mudbox/466514/9998455/image.jpg
tswalk
03-17-2012, 04:09 PM
i like your stylization... very nice work. i'm looking forward to seeing this progress.
cristianopolicarpo
03-31-2012, 01:19 AM
i like your stylization... very nice work. i'm looking forward to seeing this progress.
thanks, I'm working hard to do a good job.
cristianopolicarpo
04-01-2012, 01:11 PM
http://cgc-assets.s3.amazonaws.com/mudbox/466514/9998675/image.jpg
Before sculpture in Mudbox
http://cgc-assets.s3.amazonaws.com/mudbox/466514/9998676/image.jpg
After sculpture in Mudbox
Model in Modo
cristianopolicarpo
04-03-2012, 12:41 PM
Before and after!
Boxing glove was modeled low poly in Modo and sculpt in Mudbox.
http://cgc-assets.s3.amazonaws.com/mudbox/466514/9998755/image.jpg
http://cgc-assets.s3.amazonaws.com/mudbox/466514/9998756/image.jpg
Any suggestion is very welcome, hope you enjoy!
cristianopolicarpo
04-03-2012, 12:49 PM
Hello guys!
After sculpting in Mudbox I exported the low poly mesh for XSI and exported displacement maps with high resolution in 32bit. This is the result of the rendering:
http://cgc-assets.s3.amazonaws.com/mudbox/466514/9998757/image.jpg
Now I did the painting in Mudbox, and exported textures to XSI. The result is this:
http://cgc-assets.s3.amazonaws.com/mudbox/466514/9998758/image.jpg
BryanWalther
04-03-2012, 01:20 PM
Wow! Great stuff. I love the stylized realism you have going on here with the glove.
It would look great with some weathering in the leather color.
fantasymaster
04-03-2012, 02:51 PM
Live your style mate. Maybe you could scale some areas a bit to make them more significant. Otherwise nice update.
cristianopolicarpo
04-06-2012, 10:20 PM
Hi Bryan and Alexej! Thanks for the comments and suggestions!
Refinement of sculpture in Mudbox:
http://cgc-assets.s3.amazonaws.com/mudbox/466514/9998882/image.jpg
cristianopolicarpo
04-06-2012, 10:29 PM
Exported to rendering in XSI:
http://cgc-assets.s3.amazonaws.com/mudbox/466514/9998884/image.jpg
Any suggestions or comments are welcome!
cristianopolicarpo
04-07-2012, 01:54 PM
Painting in Mudbox.
http://cgc-assets.s3.amazonaws.com/mudbox/466514/9998898/image.jpg
http://cgc-assets.s3.amazonaws.com/mudbox/466514/9998899/image.jpg
cristianopolicarpo
04-07-2012, 01:57 PM
Sculpt details, specular map, gloss map, incandescence map, color map in Mudbox, render in XSI.
http://cgc-assets.s3.amazonaws.com/mudbox/466514/9998901/image.jpg
cristianopolicarpo
04-10-2012, 01:17 PM
Final refinament sculpture in Mudbox.
http://cgc-assets.s3.amazonaws.com/mudbox/466514/9999016/image.jpg
http://cgc-assets.s3.amazonaws.com/mudbox/466514/9999014/image.jpg
cristianopolicarpo
04-10-2012, 01:25 PM
Final refinament sculpture, specular map, gloss map, displacement map, aditional bump map in Mudbox, render in XSI.
http://challenge.cgsociety.org/cloud/mudbox/466514/9999020/image.jpg
http://challenge.cgsociety.org/cloud/mudbox/466514/9999019/image.jpg
http://challenge.cgsociety.org/cloud/mudbox/466514/9999018/image.jpg
http://challenge.cgsociety.org/cloud/mudbox/466514/9999017/image.jpg
http://challenge.cgsociety.org/cloud/mudbox/466514/9999021/image.jpg
Marat-Ars
04-10-2012, 03:08 PM
Funny stuff! Lovely character. :)
tswalk
04-10-2012, 05:26 PM
i like the expression... the leather work is very nice too, will you have time to give it that worn type of crackle look to it?
cristianopolicarpo
04-12-2012, 02:24 AM
Hi!
Thanks Marat, Troy and everyone who commented and gave suggestions!
I wish I had more time to add some details, but I'm also very happy with the result.
Here are the Model Sheet and the Final Image:
http://cgc-assets.s3.amazonaws.com/mudbox/466514/9999168/image.jpg
http://cgc-assets.s3.amazonaws.com/mudbox/466514/9999172/image.jpg
I saw excellent works, good luck to all!
cristianopolicarpo
04-12-2012, 11:57 PM
Hi, I'm supplementing with a turnable 360 video of the full model and rendered.
Watch in Vimeo:
http://vimeo.com/40262686
http://challenge.cgsociety.org/cloud/mudbox/466514/9999289/image.jpg
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