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View Full Version : Filling in geometry between a curve?


mobkon
02-09-2012, 05:24 PM
Hey guys, total noob question here that I can't seem to find the answer to anywhere. I just picked up maya again after a few years in hiatus. I'm trying to model a guitar from a reference image. I used the curve tool to outline the guitar, but now I'm baffled how to make it actual geometry. I don't want to extrude along a path, but rather fill in the actual guitar with geometry.

Sorry for such a noob question

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02-09-2012, 05:24 PM
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