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BryanWalther
02-07-2012, 01:13 AM
I wanted to do something dark, so my this will be my second project I have started for this competition, and sadly it has already received more of my attention than my first idea.

This character will be a surgeon who amputates his victims limbs for his own personal use.

I used the base mesh that Mudbox provides and modified it to add the extra arms in Maya. Further sculpting and texturing will be done in Mudbox, and rendered using Maya.

http://i1111.photobucket.com/albums/h462/BryanWalther/ScreenShots/LowPolyBase.jpg
http://i1111.photobucket.com/albums/h462/BryanWalther/ScreenShots/SomeExtras.jpg
http://i1111.photobucket.com/albums/h462/BryanWalther/ScreenShots/AddingSplatter.jpg
http://i1111.photobucket.com/albums/h462/BryanWalther/ScreenShots/Killer_SS_Test1.jpg
http://i1111.photobucket.com/albums/h462/BryanWalther/ScreenShots/Killer_SS_Test2.jpg

BryanWalther
02-08-2012, 02:42 AM
http://i1111.photobucket.com/albums/h462/BryanWalther/ScreenShots/Killer_SS_Test5.jpg

Not sure if this is a good direction to go in or not. Any C&C is greatly appreciated.

DrZenith
02-09-2012, 07:20 AM
Lol... Looks great to me. Reminds me of the game Left For Dead. Very gruesome.

BryanWalther
02-13-2012, 02:18 AM
Thanks for the complement Dr Zenith.

This is the start of the environment I am going to use for this piece.

http://i1111.photobucket.com/albums/h462/BryanWalther/CanisterStudioShot2.jpg

BryanWalther
02-24-2012, 10:15 PM
I wanted to add some extra body parts and victims corps' in various places of the background, so I am starting out with the muscle groups.

http://i1111.photobucket.com/albums/h462/BryanWalther/ScreenShots/Muscles.jpg

BryanWalther
02-25-2012, 06:29 PM
Started Adding some environment props. More to come when freelance projects start to become less demanding. Any C&C would be appreciated.

http://i1111.photobucket.com/albums/h462/BryanWalther/ScreenShots/TileWallWithProps2.jpg

BryanWalther
03-12-2012, 02:10 AM
http://i1111.photobucket.com/albums/h462/BryanWalther/SS_Chainsaw2.jpg

Overkill with the exhaust?

BryanWalther
03-16-2012, 03:12 AM
Here is the update on the chainsaw textrues
http://i1111.photobucket.com/albums/h462/BryanWalther/ChainsawSS.jpg

ArtemisFX
03-18-2012, 11:03 PM
Bad images of the Human Centipede movie are now back in my head. Argh.

BryanWalther
03-20-2012, 01:14 PM
Started working some on the mask.
http://i1111.photobucket.com/albums/h462/BryanWalther/ScreenShots/MaskTest.jpg

BryanWalther
03-24-2012, 02:11 PM
http://i1111.photobucket.com/albums/h462/BryanWalther/ScreenShots/ArmedAndDangerious_01.jpg
http://i1111.photobucket.com/albums/h462/BryanWalther/ScreenShots/CanisterStudioShot1.jpg
I want to add some really thick smoke to the environment. Does anyone know of any good tutorials using Maya for that type of effect? Preferably using Mental ray.

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03-24-2012, 02:11 PM
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