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View Full Version : primary visibility, keep shadows


kumpan
02-03-2012, 08:57 AM
Hello.

Im trying to remove the objects visibility but keep the shadows that fall on the object when rendering with mental ray but it aint working for me.
Searching the net, i found that it should work with primary visibility turned off in render stats but i have tried a million settings and it aint working.
Any help would be appreciated. Below you can find the mb file and some render testings.
project file link (http://kumpan.se/temp/maya/testing.zip)
http://kumpan.se/temp/maya/testing_1.jpeghttp://kumpan.se/temp/maya/testing_2.jpeg

nookie
02-04-2012, 02:10 PM
without primary visibility you can make the object to CAST shadows, not to receive them (because you can't see the object :) ).
What you are looking for is the "use background" shader, or something similar, there are many ways to get this kind of effect.
You can also go for a more photographic approach and model the set as a curved plane and assign a white shader to it
http://ebay1.lightingsaving.com/PROIMAGES/PHOTOSTUDIO/JUC/JUC291/JUC291_01.jpg

anyway there was a discussion on this in this section of the forum... just make a quick search :)

cheers

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02-04-2012, 02:10 PM
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