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pyrocube
02-01-2012, 09:50 PM
http://architvaze.com/blog/wp-content/uploads/2012/02/armd_dangerous_concpt.jpg

oglu
02-02-2012, 12:36 PM
great concept, a lot of detail...
im wondering how you will do all those feathers...?

fantasymaster
02-02-2012, 01:02 PM
hi,

there is everything on it... nice concept. good luck

pyrocube
02-03-2012, 12:55 PM
http://architvaze.com/blog/wp-content/uploads/2012/02/base_02.jpg

Ballo
02-04-2012, 02:15 PM
quite original, I really like it!

pyrocube
02-04-2012, 07:46 PM
http://architvaze.com/blog/wp-content/uploads/2012/02/TEST.jpg

pyrocube
02-04-2012, 07:59 PM
@oglu - i was just planning to sculpt most of it and add in extra feather geometries to make it look a lil scruffy..

@fantasymaster - hey.. thanks..lets see how it goes..

@ballo - cheers

@all - best of luck with teh competition

lbelerique
02-05-2012, 09:39 PM
Interesting concept, I'm curious to see the result. Just be careful and don't start adding the details before blocking out the main masses and planes, otherwise it can look too muddy and soft.
I've tried to sculpt feathers in another famous sculpting software (if you know what I mean ;)) and I tell it can be a pain in the bottom! My suggestion... use planes with a transparent texture, much easier and can be as good (or better) looking as sculpting it... just a friendly advice ;)

Best of luck!

pyrocube
02-05-2012, 09:56 PM
Interesting concept, I'm curious to see the result. Just be careful and don't start adding the details before blocking out the main masses and planes, otherwise it can look too muddy and soft.
I've tried to sculpt feathers in another famous sculpting software (if you know what I mean ;)) and I tell it can be a pain in the bottom! My suggestion... use planes with a transparent texture, much easier and can be as good (or better) looking as sculpting it... just a friendly advice ;)

Best of luck!

yaa i know... i was juzz doodling to see how the design is translating into 3d..and to figure out some design blind spots at the moment..
will add details in layers..no worries.. :)

feathers..ya i know..im wondering..why the hell did i put that in my design.. :P
cheers..thankyou for ur inputs

pyrocube
02-09-2012, 03:01 PM
http://architvaze.com/blog/wp-content/uploads/2012/02/bird_head.jpg

pyrocube
02-09-2012, 06:09 PM
http://architvaze.com/blog/wp-content/uploads/2012/02/body.jpg

cc's welcomed.. :)

pyrocube
02-10-2012, 08:14 PM
http://architvaze.com/blog/wp-content/uploads/2012/02/body2.jpg :surprised :surprised

pyrocube
02-11-2012, 11:21 PM
http://architvaze.com/blog/wp-content/uploads/2012/02/sword.jpg

pyrocube
02-12-2012, 01:53 PM
http://architvaze.com/blog/wp-content/uploads/2012/02/pose.jpg

pyrocube
02-13-2012, 04:20 PM
http://architvaze.com/blog/wp-content/uploads/2012/02/throw.jpg

pyrocube
02-15-2012, 08:36 PM
was doodling around with my design so far to fill up concept blind spots..
this is my final concept on which i will be working..
cheers

http://architvaze.com/blog/wp-content/uploads/2012/02/ultimate_time.jpg

pyrocube
02-15-2012, 09:14 PM
http://architvaze.com/blog/wp-content/uploads/2012/02/phoenix_head.jpg

maxloegler
02-15-2012, 09:45 PM
the black and white concept looks cool. I'm not sure about the color of the eyes. But the magenta-green-brown color-combo, work well together.

Ballo
02-16-2012, 11:34 AM
I really like the first black and white concept. I'm bit worried about the pelvis area, looks huge compared with the head, is just me?

pyrocube
02-21-2012, 05:30 PM
http://architvaze.com/blog/wp-content/uploads/2012/02/test_031.jpg

pyrocube
02-21-2012, 09:39 PM
http://architvaze.com/blog/wp-content/uploads/2012/02/colour1.jpg

refriedspinach
02-24-2012, 11:59 PM
i like your very original concept, ya im with him, maybe pelvis to big or head to small? i dunno each to his own lol will be following this creature :)

pyrocube
03-08-2012, 11:46 AM
http://architvaze.com/blog/wp-content/uploads/2012/03/Untitled-1.jpg

something went wrong with my windows and display drivers as well..made my graphic card crash whenever i tried working in mudbox...anyways..i think the problem is solved and can start working on it again
:) :beer:

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03-08-2012, 11:46 AM
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