View Full Version : Ballo. --Armed and dangerous-- SomeoneDangerous...so much...
02-01-2012, 03:11 PM
Here is my thing...He/she is work in progress, it isn't a final concept, I have too much to tweak and think but I like to leave all the creative process meanwhile I'm modelling the character, could be a mistake, yes, but I like to feel that. Three words, scifi, mystique and twin Siamese...and elegant...well four words. :)
i like the concept... specially the two heads...
and something glowing to paint an incendescene map... jea...
02-02-2012, 03:18 AM
Really cool. But armed? Await updates.
02-02-2012, 04:44 PM
Thanks mates. Actually I'm bit lost with the weapon. Any ideas? I will try to design something soon, and model!
02-02-2012, 06:45 PM
The free online dictionary defines "weapon" as:
weapon [ˈwɛpən]n1. (Military / Arms & Armour (excluding Firearms)) (Military / Firearms, Gunnery, Ordnance & Artillery) an object or instrument used in fighting
2. anything that serves to outwit or get the better of an opponent his power of speech was his best weapon
3. (Life Sciences & Allied Applications / Zoology) any part of an animal that is used to defend itself, to attack prey, etc., such as claws, teeth, horns, or a sting
4. (Life Sciences & Allied Applications / Anatomy) a slang word for *censored*
So I guess the green breath of death might be arguably enough, but will it make an impact on the judges/viewers?
Maybe give it something in the form of a religious/mystical symbol for channeling energy ... or some biotic weapon maybe.
You might just as well keep the breath of death and depending if it's a close range/long range thing the weapon could cover the other fighting distances?
02-04-2012, 12:47 AM
Thanks SunsSkull. Really good point.
I'm thinking about the religious ornaments. I will try to design something related, but more futuristic. I don't know from where start..anw. here is a bit of small update. It is the first rough attempt to match the concept, quite a bit frustrated to undestand what I painted.
Because I love the creative process and test and change the idea meanwhile I model, the faces looks a bit vamp right now, who knows the end how will be... :curious:
02-04-2012, 09:25 PM
A new concept, this time more medieval than scifi. But I'm trying to focus in the main character because the first concept was so blurry. :shrug: and I don't like the 3dmodel, so restart.
02-04-2012, 09:30 PM
and a new more, this time to study the scifi idea.
02-05-2012, 09:34 PM
I prefer the more mystical idea, for me it has a feel of an ancient mythology (greek or nordic) creature, specially because of the blindfolded eyes.
Concerning the topic of a weapon, on the contest rules they talk about a item that the character wields, so I don't know if the idea of the green breath of death qualifies, better check with the contest management.
Cheers and best of luck
02-09-2012, 01:48 PM
I like the idea
02-10-2012, 02:39 AM
Both Ideas look ok, but the high tech looks like it will make a way more interesting sculpt.
I'd be interested to see a combination of the two. High tech cybernetic stuff peeking out from the folds of a robe
02-10-2012, 10:18 AM
a staff-ish weapon or a blade with a long handle could go in right(our right) hand of ur 1st concept art itself..the pose suits that well...
and something like an alien-egyptian looking staff would have both mystic-futuristic feel to it
:thumbsup: awesum work..
02-10-2012, 10:38 AM
i think there were some really cool weapons in stargate 1994 movie
02-11-2012, 12:12 PM
Ey, thanks Luis. Yes, I'm designing a weapon as an item, but right now I would like to start with the modelling and leave the weapon at the end.
Hi h2olt I like the futuristic idea as well, but the previous concept was a bit silly. My first idea was a bit of religious scifi style but in that case the arm was too "cyborg"
Thaks pyrocube, good recommendations. I love that movie!.
Here is my last concept. I'm quite happy with the costume and feeling I think is quite close that my first idea. So now start to modelling!
02-11-2012, 12:30 PM
religious sci-fi ! lol.. i would just prefer calling it magic..;)
02-11-2012, 03:22 PM
this is great! I like the use of cloth, I liked to see how you approach that. :buttrock:
02-12-2012, 01:09 PM
hej ballo, really nice drawing, like the concept very much.
How you gonna do the pelvis and breast area, because he seems very broad at that areas.
02-13-2012, 11:06 AM
Thanks guys, I couldn't work more this weekend, hopefully the next one I will start with the real modelling. Yes, chest is wide but pelvis area is quite similar to a human one. :)
Here is a bit of introduction to the character story. I'm not the best writer in the world..hahaha
Gro-Mouh is an alien race quite similar to the human, but with more white skin, because the lack of sunlight on their planet. It's location is in the star Tara several billion light years from Earth.
Number 15 is one of the many disciples of To, a religion discipline. The entrance to this religion is very strict and secret and is composed of rare mutations of Gro-Mouh race. It is believed that Siamese twins mainly are more perfect than normal habitants and they aren't just rare deformities like human belief. In this case, Number 15 has high psychic skills far above the rest. He can easily read minds, investigate in the future and even he is totally blind can see through the aura, which gave a much clearer vision of the subject.
Although it is a religion, they don't believe in any God or abstract entity and are not subject to any government. As demonstrated in the second civil war where due to his exceptional martial education overthrew the actual government.
It's a privilege count with To support.
02-14-2012, 01:47 AM
I had to use this smiley after I read the story ;)
02-18-2012, 11:22 AM
Very interesting and strong story behind the fantastic modeling.
This project is very good Jose! :D
02-19-2012, 12:49 PM
Thanks guys, I'm glad you like my 5 minutes story. :)
Here is a small update. I have to run some test to see what can be done by modelling or texturing, so I run some displ vector and displ test, testing as well vector displ vs displ.
Vector displacement is fast and we get better contour. I will do more test later, but I looks like we have a winner. Both fail with clean lines, so probably I will have to do some retopo. :banghead:
This is the pieces for the jaw, obviously.
02-20-2012, 02:24 PM
Nice story man and good character too...Give us some updates... ;)
02-20-2012, 09:57 PM
It's quite early to put updates so far. I need to figure out some parts for the modelling and design others ones.
The belt is just a sketch from a sphere. I'm retopologing right now.
03-07-2012, 02:37 PM
It would be nice if the belt somehow synch's or connects to either the lungs or vocal chords.
Just writing this I figured a way of disabling them, remove oxygen or flood em with pepper spray :)
03-12-2012, 11:28 PM
Hi Airflow, thanks. I really like your idea but it's a bit late. :thumbsup:
Here is an update, with proper base/anim meshes. I changed a bit the concept but it is quite similar.
I really like the torso armour I spent a lot working it, but it's too "warrior", probably I will remove for the final shot...and be torso naked isn't for this kind of character.
03-13-2012, 01:54 AM
That's looking really nice.
03-13-2012, 08:29 AM
Awesome! The concept was a bit awkward to me, but now no doubt. It will rock the stage.
keep it up!
03-13-2012, 09:46 AM
Ey, thanks! Airflow, Fantasymaster.
Yes, it is awkward, good compliment btw. :) I really like the G.del Toro style for characters. They are a bit disturbing, but at the same time, elegant and different.
03-13-2012, 11:40 AM
It seems dangerous for sure, but is it gonna be armed? great job! ;)
03-13-2012, 12:24 PM
Yes, he will. the weapon it's a bit of surprised. I just can say it will be a mental weapon.;)
How is it going at Las Fallas?
03-13-2012, 03:29 PM
Las Fallas are sweet days here over Valencia jejejeje Enjoying them, and I invite everyone to come to Valencia, Spain and enjoy them aswell, starting last week and untill next monday night. The "big thing" takes place this weekend!
Me gusta tu blog, btw ;)
04-02-2012, 12:20 AM
Here is an update. It's a composition image. I like to play with fusion meanwhile I'm doing some renders, its more fun. Yep, its a big step from before but anw, I'm quite lazy person with the updates.
Textures are quite rough and still improving it, I have some troubles posing my character because Import as a layer in Mudbox is world space so when I rotate the hand, put the new pose level 0, the high sculpt go broken. I starting to resculpt in pose because, yes, I don't want to deal with any displacements maps (I hate them) so I will render the whole high meshes.
I will put more angle cameras soon. :)
i like the mood of your image...
and i hate dispmaps also... ;)
04-02-2012, 10:14 AM
This is starting to look Really good!..:thumbsup:
If i could point out 1 thing,. the cloth over the heads(hoods) looks a bit stange. its 2 thick and seems 2 be 1 piece whereas a a cloth wrapped around like that would probably have a lil overlapping. also the blending of the 2 hoods seems unnatural. The folds suggest 2 seperate pieces but the seem to be joined.
I really like the lighting and the designs(tattoo's?) on his body:). keep it comin!
04-03-2012, 08:45 AM
wow, the render is superdark in my work's monitor. I should to calibre it to have a better lighting balance.
Thanks guys. Really good point HrIsHi, I'm remodelling in pose the character so I will take care of the hood intersection. :beer:
04-03-2012, 02:56 PM
Cool update! Would like to see some clay renderings of this one :)
Dispmaps sucks... maybe you could try lower subdiv levels with normalmaps.
04-14-2012, 12:25 PM
My final image isn't the last one, unfortunately I could finish it in time. This morning I got a better composition.
Hope you like it. When I have time I will do more camera renders.
Good luck to everyone!!! It was a good challenge!
04-14-2012, 01:03 PM
i like the mood of it!
although the colors are dark your character is easy and clear to read.
great job on that.
nice model, looks believable with these two heads.
textures matches the look really good and i like the colors in the final image.
Great final, i like the one with the green magic
04-14-2012, 07:28 PM
i'm not sure if it is just a process thing, my display, or the image you have posted here is different than your submission.. but, this one in my opinion looks better. the glows are subtle and more defined whereas in the final post in the challenge area they seem a bit over done.
i dunno, but i actually prefer the image you have here... looks great!
04-16-2012, 10:32 AM
Thanks lukasvolg! Iīm glad you like it, yes, this final image is much better than the one I submitted.
Thanks Oglu! yes, much better.
Hi tswalk, itīs not your screen. My final beauty render entry it was a earlier render/composition test because I couldnīt finish it on time. It could be really silly go far in the chanllege and donīt put any final entry.
Anw, Iīm not gonna win, but Iīm glad I finish the challenge. :P
04-16-2012, 11:00 AM
looks great! like the texture on his body!
04-16-2012, 11:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2015, Jelsoft Enterprises Ltd.