floju
01-30-2012, 05:37 PM
hey guys,
I've got a polygon mesh with a geometry cache applied to it.
I create an nCloth mesh from my animated mesh and use it as the animated Rest Shape of my nCloth (nMesh - Rest Shape - Connect Input Mesh as Rest Shape).
The "input motion drag" is animated from 1 to 0 at a certain frame, so my outputMesh is first attracted by the input mesh and then doing whatever it does. If I just play the sim everything is fine..
but if I try to cache the sim (nCache - create new nCache) it won't work any more. While caching my original geometry cache is ignored and is getting disabled.
Any advice how to solve this?
Thank u very much in advance.
I've got a polygon mesh with a geometry cache applied to it.
I create an nCloth mesh from my animated mesh and use it as the animated Rest Shape of my nCloth (nMesh - Rest Shape - Connect Input Mesh as Rest Shape).
The "input motion drag" is animated from 1 to 0 at a certain frame, so my outputMesh is first attracted by the input mesh and then doing whatever it does. If I just play the sim everything is fine..
but if I try to cache the sim (nCache - create new nCache) it won't work any more. While caching my original geometry cache is ignored and is getting disabled.
Any advice how to solve this?
Thank u very much in advance.
