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xylonit
01-28-2012, 12:17 PM
Hi,

I am rendering a character with a displacment map from Mudbox. However, compared to the Mudbox viewport, mental-ray render appears as if it is (Gaussian) blurred...

The sculpted details are there, but no matter what I do (such as adjusting anti-aliasing levels or preview render quality level), the render seems somewhat blurred.

Does anyone know a way to enhance detail quality from a displacment map?

Regards,

Jae.

Rourker
02-04-2012, 04:18 AM
what resolution were the maps exported from mudbox?

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