paradoxxl
01-22-2012, 05:24 PM
Hi,
I have a problem with depth of field. I rendered the luminance depth pass in Maya. When i apply the ZBlur, this happens: http://forums.cgsociety.org/attachment.php?attachmentid=166138&stc=1
I got 2 other shots of the same scene where I don't have this problem. What could I do to get rid of this?
This is the depth pass:
http://forums.cgsociety.org/attachment.php?attachmentid=166137&stc=1
Regards,
para
I have a problem with depth of field. I rendered the luminance depth pass in Maya. When i apply the ZBlur, this happens: http://forums.cgsociety.org/attachment.php?attachmentid=166138&stc=1
I got 2 other shots of the same scene where I don't have this problem. What could I do to get rid of this?
This is the depth pass:
http://forums.cgsociety.org/attachment.php?attachmentid=166137&stc=1
Regards,
para
