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shahidchm
01-21-2012, 02:08 PM
How To Reduce This Problem??????????? Plz Suggest Me...........

rt
01-23-2012, 01:41 AM
Vray ? Post some info next time, it helps ;)

It could be a couple of issues all together but maybe you can try this:

Check the "sub pixel mapping" option on the color mapping tab. (this one normally fixes it)

Tone down the highlight reflections/specular on the shader.

Override the shader used for lighting.

Are you using Catmull-Rom for anti aliasing? Try Mitchell-Netravali.

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