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Showster
11-15-2003, 11:50 AM
Hiya I am trying to create a game like environment for an animation project I'd like to add a detailed sky box with possible animated clouds. I've previously used a geo sphere with a noise map and other methods I was wandering if any of you guys had any opinions on this topic? for the clouds I was thinking of using particles with a blur but I'd prefer a more render time friendly approach if anybody knows one?

Also what do you think of the environment so far?

Many thanks for your time and interest


Image Link :-

http://dynamic5.gamespy.com/~sos/forum/attachment.php?s=&postid=50594


Greg :bowdown:

EricChadwick
11-17-2003, 02:40 PM
Clouds using the Combustion atmospheric effect.
http://www.the3dstudio.com/(ufcmog55zq2iupurabw1yp45)/tutorials.aspx?id_tutorial=81

Clouds with PCloud particles.
http://www.lightrays.de/html/tutorials/wolken/wolken_tut_eng.htm

Clouds with Afterburn
http://www.wonderslime.com/tutorials/01-clouds/clouds.html

A good skybox article on Gamasutra
http://www.gamasutra.com/features/19981023/bell_01.htm

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