Ekenryd
01-20-2012, 09:00 AM
Hello,
Is there some way to translate my 3d camera by navigating in the viewport when I look through it, like it works in your regular 3d app? When I select for example camera1 in nuke, as soon as I start to navigate it the view leaves the camera behind, it stands still so to speak.
I found this thread in which they explain the feature a bit better and also say that it would be implented in 6.1, but I cant find it.
http://www.vfxtalk.com/threads/24909-nuke-3D-cam-vs-Maya-3d-cam
Thanks for any help
Is there some way to translate my 3d camera by navigating in the viewport when I look through it, like it works in your regular 3d app? When I select for example camera1 in nuke, as soon as I start to navigate it the view leaves the camera behind, it stands still so to speak.
I found this thread in which they explain the feature a bit better and also say that it would be implented in 6.1, but I cant find it.
http://www.vfxtalk.com/threads/24909-nuke-3D-cam-vs-Maya-3d-cam
Thanks for any help
