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ballrog
06-10-2002, 06:15 PM
i need create dense cream fluente from bowl to any obstacle. But when i use fluid shader, result is too irregullar and obstacle is inaccurate. Any idea? Thx

mankor
06-10-2002, 07:42 PM
scientists and artists are still trying to figure that one out the closest they came was the milk in shrek...try faking it using morph targets..good luck

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