View Full Version : enchanted forest-enviorment-drewzer
06-10-2002, 04:30 PM
I'm new here, was told about it from an aquaitance. I thought I'd throw the proverbial hat into the ring. This is being modeled in rhino 2.0 and the rendering in max. There is still a lot to do for this, I may even add a character for flavor. Anyhow, there's a lot of really cool stuff on the wip page, hopefully I can measure up.
06-10-2002, 04:35 PM
hey man nice start but you have your work cut out for you...the dead line is the 20th...
06-11-2002, 07:15 PM
just a quick update. no time to mesh and export to max so this is just a rhino render.
any comments or critiques are welcome.
Scott yeah time is a little short, I thought the challenge ended on the 30th rather than the 20th, am I missing something?
06-11-2002, 07:18 PM
I had the same question: http://www.cgtalk.com/showthread.php?s=&threadid=8429&perpage=15&pagenumber=2
A nice start!
06-13-2002, 07:21 PM
I changed the entry to the tree house, I thought something more organic looking would be better.
Any comments or suggestions are appreciated.
06-13-2002, 07:22 PM
what a knucklehead!!
here's the pic
06-13-2002, 07:24 PM
and a closer view.
06-13-2002, 11:34 PM
I like the new entryway better. You have a good start with your piece. I really only have one crit right now. I think that the trunk of the tree where you home is in need to be fatter. Right now the root base seems much too big to have such a thin trunk. Other than that it looks like a good start.
01-13-2006, 08:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2015, Jelsoft Enterprises Ltd.