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View Full Version : 3d Studio 4 Bones System for Mech model?


ahven
11-12-2003, 06:10 PM
Hi!

I made a mech model in Cinema 4d and imported into 3dStudio4 and made some gr8t texturing, now I should make a Bones system for its legs. I have though also biped but Bones should be easy enough to control. Do you have any good tutorials for setting up the bones or making the objects as bones.

I have made some results with animating legs by checking bones on in all leg part objects. But I have problems with different leg parts limits. It is difficult :eek:

Well here's the model:
http://www.digitalbeatmusic.com/images/mechVview7.jpg

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