View Full Version : Vehicle: Low Poly Car
11-12-2003, 03:09 PM
Just completed a project for college. Brief was to model a low poly car in XSI. Below 10,000 polys and no textures,no mapping, etc etc...Any way!
Please let me know what you think. Good or bad.
But remeber Im a beginner...:p
11-12-2003, 03:46 PM
Looks pretty good. Hard to judge from that image though. If you could post a shot of the wire it would help. Good job though.
11-12-2003, 04:12 PM
Great work. Maybe you should try a lighter colour on the car.
11-13-2003, 12:48 PM
Here are some wireframe images ...
Thanks again for your comments. It helps to know what you dont see yourself...:thumbsup:
11-13-2003, 12:50 PM
11-13-2003, 09:44 PM
Again, the images ain't the clearest so its hard to make many comments. I would say however, that it doesnt look very low poly. I'm not sure how many polys a low-poly car should generally have, i suppose it depends on what its for exactly. But to me this would be more in the mid-poly range. The structure looks pretty good though.
11-13-2003, 10:56 PM
Ill try and post some better images later. Our brief was to make a car with max 10,000 poly´s for a car game. No textures or mapping etc... I reached 9400 polys on this one...but unfortunately I didnt include as much detail as I would have liked.
Things like door handles,grill,lights and other fine details are left out...
Anyway. I appreciate your comments!
Is there a link to your work...if so could you post it or guide me there...qurious!
:) cute car, i wish u can play more on the texture:applause:
11-14-2003, 06:43 PM
Hey szubin, i wasnt sure if you were talking to me when asking to see a link to work. But anyways, i aint got a website together yet, but i did just post a bit of work in the WIP Game Art section. Here's the link..
All comments and crits welcome. Cheers.
01-16-2006, 04:00 PM
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