allucore
11-22-2011, 06:29 PM
Hi, I've been bursting out of my skull to figure out this problem.
What I want to do is connect the mib geo torus to the Geometry shader of multiple subD objects.
My code so far starts out with a selection array and a for loop then a connectAttr in the for loop, but I get nothing, somettimes it brings up the connection editor, but I don't want to connect multiple objects manually.
Any help would be appreciated.
What I want to do is connect the mib geo torus to the Geometry shader of multiple subD objects.
My code so far starts out with a selection array and a for loop then a connectAttr in the for loop, but I get nothing, somettimes it brings up the connection editor, but I don't want to connect multiple objects manually.
Any help would be appreciated.
