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tylerart
11-21-2011, 08:38 PM
I don't know if a listener is the correct nomenclature, but about 6 months ago I saw a cool script that ran a mel command based on a node's attribute change. I remember thinking "That's awesome, I should remember that command", but for the life of me, I can't find it.

So basically, I need a mel script to run whenever "cube1.visibility" changes. How do I do this, preferably in Mel.

Thank you community,

tylerART

ceql
11-21-2011, 10:30 PM
That's be a scriptJob :D Careful how you use em!

tylerart
11-21-2011, 10:34 PM
Thanks for the reply. I realize that they are in a state of always evaluating, so they can add considerable slowdown, correct?

I am building a specific rig and I want to hide key-able attrs depending on another attr. If I use 2 to 3 max in a scene will this be an issue?

Any other reasons I should be careful on how I use these?

tylerART

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11-21-2011, 10:34 PM
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