skygunner
11-16-2011, 01:17 AM
While I can try slicing off the last three characters of the string from the UV selection like mesh.map[1]) to get the string 'mesh', issues arise when the selection is more than one digit such as mesh.map[32].
There must be an easy way to get the object name from a selection of UVs. Anyone?
There must be an easy way to get the object name from a selection of UVs. Anyone?
