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View Full Version : Diagonal edges in direct 3d


wartorn
11-10-2003, 10:17 PM
Hi, its been a while since ive been here. Just wondering if anyone knows how i can get rid of the annoying diagonal edges in direct 3d that are not visible when im in opengl mode. I am talking about the wireframe that appears on a model. In opengl if i form a box i get 6 squares. In direct 3d, i get 12 triangles. So each square is cut diagonally, and its painstakingly annoying. Direct 3d seems to be handling max better, which is why im trying to stick to it. Any ideas? Thank you. Also, which is better driver? Direct 3d or open gl?

Notum
11-11-2003, 07:48 AM
It's under:

Customize > Preferences > Viewports > Configure Driver

Then un-check : Display All Triangle Edges.


Hope that helps.

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