View Full Version : Head Model
3djoe 11-10-2003, 07:56 PM This is my first serious Head model. This is supposed to be a Satan like character. How would you suggest I texture the head.
Thanks.
http://www.mayafx.com/webpics/SatanHead17.jpg
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Infex
11-10-2003, 08:00 PM
its seems a bit too squashed, try elongating it a bit
so instead of
(((()))))
its more
(((|)))
((|))
(|)
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iiiif you catch my drift (which I doubt you do, lol)
Emmortal1
11-10-2003, 08:12 PM
For a "Satan" like creature he looks pretty innocent! :) The eyeballs seem to be squashed in a horizontal fashion, you should fix those. You need to bring out some more facial features to give him a more menacing look. Menacing type characters usually have a very profound chin and elongated nose with slanty eyes. Try bringing the outside of the eys up and back a little and the inside down and forward a bit more to give him a more sinister look. Elongate the chin and nose to and define the cheekbone area a bit more. Also make the brow a bit more pronounced as if it's very thick and heavy over the eyes.
Good luck and keep up the updates!
Emmortal
3djoe
11-10-2003, 08:39 PM
Thanks for the comments. Here is a side view I did playing with the idea to add fangs.
http://www.mayafx.com/webpics/SatanHead20.jpg
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