View Full Version : Maya equiv Houdini Scatter Point Mountain
fatsumo 11-10-2011, 03:08 AM Just wondering what the code would be for the following ;
Mountain - Add noise to a surface
Point - Add to point normal | Add to point Velocity
Scatter - Scatter points on a surface
Be much appreciated.
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fatsumo
11-10-2011, 03:46 AM
Have worked out the noise.
so just the scatter and point sop.
Any ideas?
NaughtyNathan
11-10-2011, 12:01 PM
I've never used Houdini (and I assume many others here haven't either) so I have no real idea exactly what you are talking about or referring to.
you can emit particles from a surface, which gives you random scattered points?
If you gave us a bit more description about what you were specifically trying to do we could maybe offer more help..
:nathaN
Houdini much more powerful.
Maya has not scatter nor point nor mountain.
But you can use this free plug in http://soup-dev.com/examples.html
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