PDA

View Full Version : Super Blender Update v1.0b


markpassion
11-10-2003, 11:32 AM
Just some bug fixes and stuff. www.ef9.com

bradenbickle
06-16-2004, 05:06 AM
Super Blender:

One of the slider sets that was created with super blender no longer functions.
It's as if the endomorphs aren't there anymore.
I had everything working the other day and all of a sudden those channels are gone.

Ever had that happen?

p.s. I didn't touch the lwo file.

Bitterpea
10-29-2004, 02:27 PM
I know it's been a while since your post but...
My superblender slider (in messiah 5) is ignored as well. However, if the object is not attached to a skeleton, the slider works. And if I save the file, with the non-functioning object attached to the skeleton, Immediately after the save the object displays as it should with morphs at the value indicated by the slider.
as soon as I move the slider, it goes back to the base object.

did you ever figure anything out?

DMack
11-02-2004, 10:31 AM
Are you using Super blender v1.0c (this post refers to 1.0b, which is an older version)

CGTalk Moderation
01-16-2006, 03:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.