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View Full Version : CHecking if .bip present in Mixer and/or motionFlow Graph


Dominique
10-28-2011, 05:00 PM
Hi,
We are actually in préproduction and are preparing our scripts for rendering in France, and for not having Max looking for missing .bip files in the Biped Mixer / Biped Motion Flow Graph, we're looking for a way to manage the problem before rendering.

As the animators in Belgium (as last year) will use the Mixer and/or Motion Flow from Biped, and as they will not (always) clean the mixer and MotionFlow Graph, we'll need a script for detecting if in the scene any .bips are still present in the Mixer and or the Motion Flow Graph.
We are searching the code for a couple of hours now in vain,

Any help for the code accessing this information with Maxscript would be gratefully welcome,

I tried and even bought flowers and an Icecream for my PC, but no way, not one line of code.

Dominique Gantois

Dominique
11-06-2011, 05:06 PM
OK, got it !! :lightbulb (thanks for the help :wip: )

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