suggartooth
10-24-2011, 04:57 PM
I've gone through a flag tutorial, using ncloth on the flag and attaching it to the pole to collide with. I'm trying to do this now with a shirt. I changed it to ncloth then made my human model a passive collider. Doesn't seem to be working like the flag.
:(
When my character is standing still the shirt looks like a hard surface. Doesn't move at all despite the wind set up to blow it. When I move my character, the leg for example during an animation, either nothing happens to the shirt or if the leg collides against it, I get an error message saying too large of a frame movement.
EDIT: Just tried again. If I don't have the shirt on the character the wind blows it non-stop. It's when I move it to the character which I intended to act as a ncloth collider, it stopped working.
PS: I'm using Autodesk Maya 2011.
:(
When my character is standing still the shirt looks like a hard surface. Doesn't move at all despite the wind set up to blow it. When I move my character, the leg for example during an animation, either nothing happens to the shirt or if the leg collides against it, I get an error message saying too large of a frame movement.
EDIT: Just tried again. If I don't have the shirt on the character the wind blows it non-stop. It's when I move it to the character which I intended to act as a ncloth collider, it stopped working.
PS: I'm using Autodesk Maya 2011.
