View Full Version : helloCmd from the devkit doesn't work
zoharl 10-21-2011, 10:49 PM Windows 7 64bits & maya 2012 64bits, prints nothing to the output window:
http://forums.cgsociety.org/showthread.php?p=7148284#post7148284
I had no problem with XP32 & maya 2010.
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zoharl
10-22-2011, 10:08 AM
Could anyone who uses win7 64bits verify this with any maya version?
Just do a cout / printf from any plugin, and tell me if the result was written to the output window Please also specify your maya version.
Thanks
Azrail
10-22-2011, 10:44 AM
cout definitely works with me:
Win7 x64 - Maya 2011 x64
Btw you can try to output what you need in maya's output with MGlobal::displayInfo(), but it's a little tedious to format each output for the command to work..
zoharl
10-22-2011, 07:54 PM
Good to know there's hope... Can someone please verify with maya 2010 32bit or any of the 2012?
Concerning displayInfo I think it outputs to the script editor. Also all my code relies on cout, and I depend on libraries which use cout.
zoharl
10-28-2011, 01:49 AM
Suddenly it does work. :curious:
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