View Full Version : stuck on a single piece of a model
10-13-2011, 05:12 AM
I am new to these threads and I need some help. I am modeling a football helmet in 3ds max, and am stuck on the chin strap piece. I have tried several techniques, of which none are generating the desired result. Any sage advice on at least getting close to a desired result with a nice clean mesh? All tips would be appreciated. I have included a link to the kind of strap I'm modeling.
10-19-2011, 11:14 PM
Like any other objects, break it down into basic forms...
-Half sphere for the chin piece (yeah it's an ellipse, just scale the sphere along the width)
-Straps...well they're just flat planes
-Boxes for the "attachments" thingies
Go as low poly as you can, adding subd's will make it pretty. Less polygons = no pinching and fast manipulations.
See here for basics and then start rockin them polys.
10-19-2011, 11:15 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2014, Jelsoft Enterprises Ltd.