Rips
10-12-2011, 12:12 PM
Hi,
Does anyone know what causes the multiply of the merge to produce slightly different values than the multiply of the bolean? I came across the issue when I'm dividing my lighting pass with my diffuse pass to create a Raw lighting pass.
After doing the dividing, the result doesn't multiply properly back together using the merge, while it does using channelbolean.
http://i.imgur.com/mCzxe.png
The merge produces a very subtle halo effect.
Does anyone know what causes the multiply of the merge to produce slightly different values than the multiply of the bolean? I came across the issue when I'm dividing my lighting pass with my diffuse pass to create a Raw lighting pass.
After doing the dividing, the result doesn't multiply properly back together using the merge, while it does using channelbolean.
http://i.imgur.com/mCzxe.png
The merge produces a very subtle halo effect.
