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View Full Version : reassembly renderpasses in nuke?


dougie0047
10-10-2011, 08:21 AM
Hello. I'm wondering if anyone can direct me to resources on how to combine renderpasses in nuke, the same way that they are combined internally in various renderers (like vray, Mental Ray and Renderman) to create the beauty pass?
I need to re-create this structure in nuke, for compositing purposes, for an upcoming project, but I've never done it before and am unsure of how its done...
Any help is appreciated.

Doug

pingking
10-10-2011, 03:48 PM
well, google or the forum search are great for that

a quick google:

http://www.spot3d.com/vray/help/150SP1/examples_renderelements.htm
http://vray.info/tutorials/basiccomping/
http://cg.tutsplus.com/tutorials/chaos-group-vray/compositing-v-ray-render-layers-in-photoshop/


basically is a bunch of plus and multiply, depends on what renderer you have, which passes you render

dougie0047
10-10-2011, 09:45 PM
thanks pingking! just the kind of links I'm looking for.

Doug

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