View Full Version : must have plugins for maya??
hey everyone, im new to maya, Id like to know what are the "must-have" plugins for it, kinda like MeshTools to for 3dsmax....
thx!
|
|
Mikkel Jans
06-08-2002, 09:05 PM
Connect Poly Shape
Bonus Game
And if you like Meshtools for Max then you need my script MJPolyTools.
It's only a beta right now and got ConnectEdges Extrude/Chamfer Vertex.. But i'm planing to make a ConnectVertex and other Meshtool like tools.
animToolBox; I use it more or less every day. Can't do without it.
Xumi tools - great context sensitive marking menu system with some nice selection tools
btw what is so great about Meshtools?
bigfatMELon
06-09-2002, 01:24 AM
Here's what I use the most.
connectPolyShape - poly subDs and great mirror tool
motionControl - motion edit, temporal changes, motion baking
jSearchReplace - hierarchy based search/replace naming
suffixHierarchy - opposite of prefix hierarchy
resetWorldPos - reset an object so that it's position info correctly corrolates to world space (unpark).
batchCP - center the pivot of multiple objects at once
clippers - front/back clipping plane control, transparency and specularity control for modeling
makeMatteObject & makeShadowCatcher - multipass setup scripts
defaultMaterial - load and apply your own default material template
ultraPose - full featured pose librarian
relocateTexturesWin - reset texture paths to local notation
saveWeights - Big Idea's killer weight saver
fixWeight - kill modeling history on a skinned object without affecting the skinCluster
setChannelKeyStatus - set common keyable attrs on multiple objects without visiting the Channel Control window
additive pickwalks
toggleMania - make a single/milti toggle for just about anything without knowing mel
fileNodeRenamer - set the name of all fileNodes to the name of their textures
rockGen/rockPaint - random rocks
-jl
Originally posted by bigfatMELon
defaultMaterial - load and apply your own default material template
additive pickwalks
I'm interested in these, could you share the place to get these?
graphiouz
06-09-2002, 03:55 PM
every script, atleast 99% of them are at Highend3d.com,
head over and D-load -wt- :)
Oh now I found the defaultMaterial, I must had typed it wrong... but I still can't find this "additive pickwalks", anyone?
bigfatMELon
06-09-2002, 07:39 PM
It's also on www.highend3d.com. Search for pickwalk.
-jl
bigfatMELon
06-09-2002, 07:50 PM
Oh, hell. This one is so damned small. Easier to just post it.
global proc addWalk (string $dir){
$oldSel = `ls -sl`;
pickWalk -d $dir;
$newSel = `ls -sl`;
select $oldSel $newSel;
}
Best thing to do is assign it to some keys. Usage is as follows:
addWalk "up";
addWalk "down";
addWalk "left";
addWalk "right";
-jl
CGTalk Moderation
01-13-2006, 07:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.