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mnok
06-08-2002, 08:13 PM
hey everyone, im new to maya, Id like to know what are the "must-have" plugins for it, kinda like MeshTools to for 3dsmax....

thx!

Mikkel Jans
06-08-2002, 09:05 PM
Connect Poly Shape
Bonus Game

And if you like Meshtools for Max then you need my script MJPolyTools.
It's only a beta right now and got ConnectEdges Extrude/Chamfer Vertex.. But i'm planing to make a ConnectVertex and other Meshtool like tools.

Tob
06-08-2002, 10:34 PM
animToolBox; I use it more or less every day. Can't do without it.

rebo
06-08-2002, 11:26 PM
Xumi tools - great context sensitive marking menu system with some nice selection tools

btw what is so great about Meshtools?

bigfatMELon
06-09-2002, 01:24 AM
Here's what I use the most.

connectPolyShape - poly subDs and great mirror tool
motionControl - motion edit, temporal changes, motion baking
jSearchReplace - hierarchy based search/replace naming
suffixHierarchy - opposite of prefix hierarchy
resetWorldPos - reset an object so that it's position info correctly corrolates to world space (unpark).
batchCP - center the pivot of multiple objects at once
clippers - front/back clipping plane control, transparency and specularity control for modeling
makeMatteObject & makeShadowCatcher - multipass setup scripts
defaultMaterial - load and apply your own default material template
ultraPose - full featured pose librarian
relocateTexturesWin - reset texture paths to local notation
saveWeights - Big Idea's killer weight saver
fixWeight - kill modeling history on a skinned object without affecting the skinCluster
setChannelKeyStatus - set common keyable attrs on multiple objects without visiting the Channel Control window
additive pickwalks
toggleMania - make a single/milti toggle for just about anything without knowing mel
fileNodeRenamer - set the name of all fileNodes to the name of their textures
rockGen/rockPaint - random rocks

-jl

-wT-
06-09-2002, 12:55 PM
Originally posted by bigfatMELon

defaultMaterial - load and apply your own default material template
additive pickwalks



I'm interested in these, could you share the place to get these?

graphiouz
06-09-2002, 03:55 PM
every script, atleast 99% of them are at Highend3d.com,
head over and D-load -wt- :)

-wT-
06-09-2002, 07:30 PM
Oh now I found the defaultMaterial, I must had typed it wrong... but I still can't find this "additive pickwalks", anyone?

bigfatMELon
06-09-2002, 07:39 PM
It's also on www.highend3d.com. Search for pickwalk.

-jl

bigfatMELon
06-09-2002, 07:50 PM
Oh, hell. This one is so damned small. Easier to just post it.


global proc addWalk (string $dir){
$oldSel = `ls -sl`;
pickWalk -d $dir;
$newSel = `ls -sl`;

select $oldSel $newSel;
}


Best thing to do is assign it to some keys. Usage is as follows:

addWalk "up";
addWalk "down";
addWalk "left";
addWalk "right";

-jl

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