meeker
11-07-2003, 11:02 AM
--Genre:
multiplayer online strategy
--Project size:
Short (3-6 months, working on our spare time), for fun only :rolleyes: , no money involved
--Basic Idea:
Compete against your friends by using your avatar.
Try to gain more energy and use energy to make your avatar
stronger and choose different behaviors for him.
The winner is the player who dominates the entire
territory or most of it if playing a timed match.
Temporary aliances may be formed between players in order to take out stronger opponents
--game style/Theme:
I am willing to stick to any theme/style the artists want
as long as the game maintains its competitivenes (and possibly fun?!)
Futuristic, cartoonish, robo-techie, kiddie toons, ancient..
anything really but please try to be original. (cars would be nice)
knights and dragons have already been done over and over again. :shrug:
--Whats needed:
1 programmer (me)
1 animator/modeler
please be determined to finish it, dont leave in the middle of the project.
--more game specifics:
the avatars will have:
[ speed, visibility, stamina, strength ]
and the player will control their possible behavior by determining
the avatars priorities:
[go after resources, go after opponents, aggresive, guard own area, etc..]
the player will also be able to:
[claim new territory, improve his avatars skils]
by using the energy he has gained so far.
The player can opt to improve his avatar or quickly expand his region
or protect what he has conquered so far etc..
pls email me if you feel you would like to participate
game_cy @at@ yahoo.com
:cool:
multiplayer online strategy
--Project size:
Short (3-6 months, working on our spare time), for fun only :rolleyes: , no money involved
--Basic Idea:
Compete against your friends by using your avatar.
Try to gain more energy and use energy to make your avatar
stronger and choose different behaviors for him.
The winner is the player who dominates the entire
territory or most of it if playing a timed match.
Temporary aliances may be formed between players in order to take out stronger opponents
--game style/Theme:
I am willing to stick to any theme/style the artists want
as long as the game maintains its competitivenes (and possibly fun?!)
Futuristic, cartoonish, robo-techie, kiddie toons, ancient..
anything really but please try to be original. (cars would be nice)
knights and dragons have already been done over and over again. :shrug:
--Whats needed:
1 programmer (me)
1 animator/modeler
please be determined to finish it, dont leave in the middle of the project.
--more game specifics:
the avatars will have:
[ speed, visibility, stamina, strength ]
and the player will control their possible behavior by determining
the avatars priorities:
[go after resources, go after opponents, aggresive, guard own area, etc..]
the player will also be able to:
[claim new territory, improve his avatars skils]
by using the energy he has gained so far.
The player can opt to improve his avatar or quickly expand his region
or protect what he has conquered so far etc..
pls email me if you feel you would like to participate
game_cy @at@ yahoo.com
:cool:
