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View Full Version : Mudbox 2010 - Generating Normals Question


wolfen25
10-03-2011, 06:18 PM
I am new to mudbox and just tried to create a normal map. I lined up the low and high poly models and generated the map. Everything looked fine except for some breaks in the map. I do not know if this is a common occurrence or if it something I did wrong. Any suggestions on how to fix those breaks would be helpful.

http://img26.imageshack.us/img26/1676/forumpicn.jpg

oglu
10-07-2011, 10:46 AM
hmm looks like flipped uvs...

robinb
10-07-2011, 12:01 PM
Or maybe overlapping UVs.

wolfen25
11-17-2011, 12:57 AM
hmm looks like flipped uvs...

That fixed it. Thank you so much!

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11-17-2011, 12:57 AM
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