IronGoblin
11-07-2003, 06:50 AM
Howdy..
This might be a stupid question but how do i clone one object into multiple objects based on the vertex-position of anohter object?
To clarify. I need to have lots and lots of single polygone objects in a scene (im talking 1000's here) and i dont feel like cloning one and moving them around (im lazy i know).. So i though maybe there is a way to make another object with lots of vertices (1000's) and clone the first object 1000 times and automaticly have them moved to the locations of the vertices of the second object.
hmm.. yeah.. thats it... any idees? i was thinking using a particle system..? but im not sure...
keep on truckin'
This might be a stupid question but how do i clone one object into multiple objects based on the vertex-position of anohter object?
To clarify. I need to have lots and lots of single polygone objects in a scene (im talking 1000's here) and i dont feel like cloning one and moving them around (im lazy i know).. So i though maybe there is a way to make another object with lots of vertices (1000's) and clone the first object 1000 times and automaticly have them moved to the locations of the vertices of the second object.
hmm.. yeah.. thats it... any idees? i was thinking using a particle system..? but im not sure...
keep on truckin'
