coreybastiaans
11-07-2003, 04:25 AM
Hello,
Here is a little background on this project. I began concept work on this vehicle in 1999 (vudner both project) and since that time have worked off and on trying to create this vehicle. I have made 2 previous versions, in polygons to various degrees of success, and now I am making the difinitive version of my beloved space truck. This is an all new NURBS model that I am creating in Maya. I'm trying to achieve full photorealism with this model and to get it as close to the concept art as possible (with some minor style improvements). I am working on this a few hours in the evenings. I will be posting updates to this thread from time to time and I encourage any constructive criticism or comments on the work. Hope you enjoy, and I look forward to your feedback.
oh yeah, before i get blasted I should note I am still modeling it, and the chrome texture is only there to help define the surfaces. Please don't crit the textures yet.
here goes...
http://www.3dcanada.ca/vudner_both/construction/nov-6-view1.jpg
http://www.3dcanada.ca/vudner_both/construction/nov-6-view2.jpg
http://www.3dcanada.ca/vudner_both/construction/nov-6-view3.jpg
Here is a little background on this project. I began concept work on this vehicle in 1999 (vudner both project) and since that time have worked off and on trying to create this vehicle. I have made 2 previous versions, in polygons to various degrees of success, and now I am making the difinitive version of my beloved space truck. This is an all new NURBS model that I am creating in Maya. I'm trying to achieve full photorealism with this model and to get it as close to the concept art as possible (with some minor style improvements). I am working on this a few hours in the evenings. I will be posting updates to this thread from time to time and I encourage any constructive criticism or comments on the work. Hope you enjoy, and I look forward to your feedback.
oh yeah, before i get blasted I should note I am still modeling it, and the chrome texture is only there to help define the surfaces. Please don't crit the textures yet.
here goes...
http://www.3dcanada.ca/vudner_both/construction/nov-6-view1.jpg
http://www.3dcanada.ca/vudner_both/construction/nov-6-view2.jpg
http://www.3dcanada.ca/vudner_both/construction/nov-6-view3.jpg
