dtek8
06-08-2002, 02:02 PM
Hey guys just wondering if an of you can help me here, I have got maya 3 for a little while so im having a pop at learning some,, I have to say its dam sweet , I really like it, in fact im loving it so far, but im having a few problems,, and Im wondering if u ppl can help
im currently a max user hence the way all my q's relate to my max tequniques...
- how can I mirror a object in the same way as 3dsmax so I can work on one half whilst the other half updated automatically I have tried mirror but cant seem to make a instance in this way also I have tried making a duplicate and turning it round and stuff what do I do?
- when extruding say 4 faces at the end of a cube maya extrudes each one as a separate rectangle so I have to go back and delete the geometry inside the extrusion then merge all the verts to make it one shape,, surly this is bit of a pain is there another way??
- can I do something like cutting and slicing faces in max?? and how
- where do I find all the cool texture mapping stuff, is it a matter of using the paint functions, and painting on a object in 3d id rather work by creating mapps, uvw unwrap style ???
- and also is there any way to turn on realtime lighting like there is in max so when i more the light its applied the light in realtime to the object???
sorry about all these what im sure are simple questions!!!
im currently a max user hence the way all my q's relate to my max tequniques...
- how can I mirror a object in the same way as 3dsmax so I can work on one half whilst the other half updated automatically I have tried mirror but cant seem to make a instance in this way also I have tried making a duplicate and turning it round and stuff what do I do?
- when extruding say 4 faces at the end of a cube maya extrudes each one as a separate rectangle so I have to go back and delete the geometry inside the extrusion then merge all the verts to make it one shape,, surly this is bit of a pain is there another way??
- can I do something like cutting and slicing faces in max?? and how
- where do I find all the cool texture mapping stuff, is it a matter of using the paint functions, and painting on a object in 3d id rather work by creating mapps, uvw unwrap style ???
- and also is there any way to turn on realtime lighting like there is in max so when i more the light its applied the light in realtime to the object???
sorry about all these what im sure are simple questions!!!
