sackboy
09-27-2011, 02:36 PM
Hello everybody,
I want to create a node that will take some geometry as input and should output a number of curves depending on the node attributes.
The trivial thing would be to create the destination curve objects in the dag, and connect some outputs from the node to the inputs of these curves. The tricky thing is that the number of output curves is not constant, imagine a density attribute, so the number of curve objects that you will see in viewport has to change dynamically as you modify the attributes of the node.
Anyone has any idea about what would be the best way to approach something like this?
Thank you very much.
I want to create a node that will take some geometry as input and should output a number of curves depending on the node attributes.
The trivial thing would be to create the destination curve objects in the dag, and connect some outputs from the node to the inputs of these curves. The tricky thing is that the number of output curves is not constant, imagine a density attribute, so the number of curve objects that you will see in viewport has to change dynamically as you modify the attributes of the node.
Anyone has any idea about what would be the best way to approach something like this?
Thank you very much.
