View Full Version : SMC 64 - Space - 9.20.11 - 9.30.11
Borgfriend 09-20-2011, 05:28 PM "Space is big. You just won't believe how vastly, hugely, mind- bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space." Douglas Adams
I think it would be interesting to have challenges, inspired by a particular theme.
So items could be:
- Space Shuttle
- U.F.O.
- Aliens
- Communication Satellite
- Space Stations
- Galaxies
- Planetary Systems
- Asteroid Fields
- etc.
Speed Modelling is all about the learning experience, try to force yourself to finish your project in 3 hours. (Warning: If it takes longer a space monster will come and eat you)
Post a wireframe, clay render and/or final render.
I hope you enjoy the theme!
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Borgfriend, looks awesome. Thanks. :)
gpepper
09-22-2011, 09:29 AM
Aliens can be part of the topic ?
diegoev
09-22-2011, 12:45 PM
Hi there, interesting topic, I have someting in mind. My question is, as this is the first time I'm willing to participate in a contest How do we validate the time it toke? Do we record the process or do we have to checkin at some formulary when we start? Or It is only by samurai honor?, sorry for the begginer question, I have being long years in research for CG developing but yes, this is my first time on a speed modeling contest =) thank you for the answers. Any way I think Ill record the process for my self and eventually upload it =)
Greetings! Diego.
Borgfriend
09-22-2011, 01:40 PM
Yeah, anything you find in space. - someone has to be piloting those ufos.
Georgie
09-22-2011, 01:57 PM
How are you supposed to prove you really did what you did in 3 hours? Time-lapse video captures, such as this?
http://www.youtube.com/watch?v=CldIryNszMQ&feature=player_profilepage
Borgfriend
09-22-2011, 02:18 PM
Well, no its just giving yourself a "deadline" helps usually significantly to "get it done".
I think it is rather interesting to see how other people approach 3d-modeling, so yeah would be cool to post some "time-lapse" video.
But it is enough to post a wire-frame, and a clay render /or final render.
Prodeous
09-22-2011, 08:36 PM
yes, what are the requirements? fully textures, lit? or just mesh?
Still nice to see these competitions out.
Borgfriend
09-27-2011, 10:29 AM
Ok, Had some difficulties with the stars, so added them in Photoshop.
3,5 hours:
Wire:
http://nealbuerger.com/wp-content/uploads/2011/09/space_robot_wire.jpeg
Final:
http://nealbuerger.com/wp-content/uploads/2011/09/space_robot.jpg
gpepper
09-27-2011, 11:30 AM
Is Sculpt (ZBrush, Sculptris, Mudbox) allowed ?
Borgfriend
09-27-2011, 12:08 PM
Everything is allowed as long as it creates a 3d-mesh.
Minimum to enter is a completed mesh (modeling, sculpting, etc.)
Lighting, texturing etc. Is optional (but looks better)
Prencie
09-27-2011, 12:46 PM
http://i56.tinypic.com/20uzx93.jpgHas taken roughly half an hour. first ever speed modeling i have done in this forum was good fun.
http://tinypic.com?ref=20uzx93
gpepper
09-27-2011, 02:51 PM
So here is mine:
Some crazy one eyed alien !
The base mesh is a sphere in Sculptris.
Sculpted during less than 2 hours.
Then I exported it in ZBrush to add few things and rendered it in ZB.
So, 3 hours...
http://forums.cgsociety.org/attachment.php?attachmentid=164292
Cool stuff guys, inspiring thread for sure. :)
I made a quick 3d sketch of some
sort of a "star destroyer" just placing
main elements -- 30 minutes
http://www.umbus.com//concept/concept3.jpg
Started to scribble for an idea with the star destroyer, it is very loose still so not sure if I will finish. I like to put down ideas on digital canvas though.
The top one is a sketch above the 3d setup which is in the bottom.
http://www.umbus.com/post/3dsetup.jpg
gpepper
10-11-2011, 01:25 PM
Started to scribble for an idea with the star destroyer, it is very loose still so not sure if I will finish. I like to put down ideas on digital canvas though.
The top one is a sketch above the 3d setup which is in the bottom.
http://www.umbus.com/post/3dsetup.jpg
Nice one !
gpepper, sweet thanks. :)
Here's a updated version, I probably made it worse lol.
http://www.umbus.com/wp-content/gallery/photos2/Sketch7.jpg
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