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View Full Version : Vehicle: Semi Truck: Textures


kendallstump
11-04-2003, 03:09 PM
This is a Semi Truck for a game (Fallen Angel). I have a poly limit of 600 and I am just under that. The texture sizes are 512 for both the cab and the trailer. the model is REALLY low rez because you will see it.... but not be able to aproach it. therefore the detail is captured with the texture.
no bump or spec maps... color on a lambert.
this is the link to the truck:
www.kendall3d.com/Posts/truck.jpg

this is the link to the wires:
www.kendall3d.com/Posts/truckwire.jpg

kendallstump
11-04-2003, 03:10 PM
I almost forgot... I did'nt do the model.. I just did the textures. The model was done by a friend of mine.

gardocki
11-04-2003, 06:29 PM
I like everything except the tires. If you can't get near them anyway, why not just use a plane and paint it with a map of a tire? You could use an alpha map to make them look a lot more round than they do now.

kendallstump
11-04-2003, 06:31 PM
hey, that is a good idea... i didn't think about that.
THANKS!

gardocki
11-05-2003, 02:50 PM
No problem. I'm constantly dealing with those kinds of problems, limitations of hardware and such.

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