quatro4
08-28-2011, 01:58 AM
I know it´s been asked before, and that there is no deffinitive answer, but....
I´ve been trying to learn how to model a body, and have already seen quite a few tutorials. Among these, the ones I found the most useful where Blenderela and "Freedom of theach...". Though both instructors achieve amazing results, their approach is completely different, box modeling vs polymodeling..
So my question is, for a beginner, is it easier to go from the genearl to the deatil, or just as in blenderella delve into detailing the individual parts?
I am rally struggling with this, though I have managed to do a couple of basic models.
Besides, how much detail should a model have if I intend on using zbrush later on?
I´ve been trying to learn how to model a body, and have already seen quite a few tutorials. Among these, the ones I found the most useful where Blenderela and "Freedom of theach...". Though both instructors achieve amazing results, their approach is completely different, box modeling vs polymodeling..
So my question is, for a beginner, is it easier to go from the genearl to the deatil, or just as in blenderella delve into detailing the individual parts?
I am rally struggling with this, though I have managed to do a couple of basic models.
Besides, how much detail should a model have if I intend on using zbrush later on?
