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View Full Version : Maya Fur Rendering Semi-Transparent... Why?


Wolfy491
08-27-2011, 10:17 PM
Hi Folks!

I’m working on a 3D cat in Maya 8.0 and it has been giving me trouble. I’m using Maya Fur and rendering with Maya Software. The fur is lit with two spot lights and shaded with auto-shading, although I do NOT have raytracing nor depth map shadows checked. The problem I’m having is that when I render out an animation, some of the fur appears to be semi-transparent because I can see the shape of the cat’s foreleg geometry under the coat of fur. I’m pretty sure I made the fur dense enough and thick enough, so that shouldn’t be the problem. It’s also opaque, so I can’t figure out why it looks transparent. The actual model even has the same texture as the base and tip colors on the fur.

Any thoughts? I wondered if it was a lighting or rendering issue, but I’ve searched Google, and can’t find an answer. Maybe I was using the wrong keywords. I thought maybe using MentalRay would help, but it comes out worse than Maya Software because I don’t know what I’m doing with that and can’t find the right settings to improve the grainy look.

If you have any tips to offer, I would greatly appreciate it. Here is a Maya Software render of the animated cat: http://www.youtube.com/watch?v=_1yu8wAmMm4 I guess because of the resolution, the transparent fur is difficult to see, but it's there if you look close.

Thanks!

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08-27-2011, 10:17 PM
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