nfrancisj
08-26-2011, 06:59 PM
Hi.
I want to combine real video footage with cg elements. The real footage is shot and loaded into maya as image plane. Now I want set up the camera (manually) and create some rough 3D surroundings. I noted down a couple of camera parameters during the shooting and tried to feed them into Maya, but it doesn't work out. If I enter the focal length the resulting field of view is way too big. I'm not too familiar with the relations between focal length, film gate, field of view etc. How do you tune a camera in maya to match a real camera? How should I tune a camera to match these settings?
Here's what I got:
I used a still iPhone as a test.
The camera uses a 1/3.2" CCD
exif/0/Make = Apple.
exif/0/Model = iPhone 4.
exif/2/PixelXDimension = 2592.
exif/2/PixelYDimension = 1936.
exif/2/ApertureValue = 4281/1441.
exif/2/FocalLength = 77/20
Btw: Positioning is not an issue, only the perspective wont work out.
thanks a lot!
I want to combine real video footage with cg elements. The real footage is shot and loaded into maya as image plane. Now I want set up the camera (manually) and create some rough 3D surroundings. I noted down a couple of camera parameters during the shooting and tried to feed them into Maya, but it doesn't work out. If I enter the focal length the resulting field of view is way too big. I'm not too familiar with the relations between focal length, film gate, field of view etc. How do you tune a camera in maya to match a real camera? How should I tune a camera to match these settings?
Here's what I got:
I used a still iPhone as a test.
The camera uses a 1/3.2" CCD
exif/0/Make = Apple.
exif/0/Model = iPhone 4.
exif/2/PixelXDimension = 2592.
exif/2/PixelYDimension = 1936.
exif/2/ApertureValue = 4281/1441.
exif/2/FocalLength = 77/20
Btw: Positioning is not an issue, only the perspective wont work out.
thanks a lot!
