redbranch1
08-17-2011, 03:59 PM
Hi,
I'm doing a simple turntable animation of a truck, and I'm running into an issue.
I've output all my irradiance maps using the Animation (prepass) mode, which went uneventfully.
When I go to actually render the images using Animation (rendering) mode, the images are taking a enormous amount of time. For example, a frame that rendered in single frame mode took 1.40 minutes, I stopped at 12 minutes with it being less than 10% done.
I've toyed around with turning distributed rendering on and off, not sure what could be causing this. I've attached a image of my Indirect Illumination settings. Has anybody else encountered this, or can maybe point me in the direction of what to look at?
Thanks!
I'm doing a simple turntable animation of a truck, and I'm running into an issue.
I've output all my irradiance maps using the Animation (prepass) mode, which went uneventfully.
When I go to actually render the images using Animation (rendering) mode, the images are taking a enormous amount of time. For example, a frame that rendered in single frame mode took 1.40 minutes, I stopped at 12 minutes with it being less than 10% done.
I've toyed around with turning distributed rendering on and off, not sure what could be causing this. I've attached a image of my Indirect Illumination settings. Has anybody else encountered this, or can maybe point me in the direction of what to look at?
Thanks!
