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View Full Version : 3dsMax SDK and MaxScript


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  1. Biped Figure Mode
  2. Shockwave exporter and Maxscript
  3. MOV Codecs
  4. Batch process - open max files in folder, remove objects by name.
  5. Cleaning up a biped function
  6. GPU/Game Particles
  7. Trace imported CAD lines
  8. Car wheel rigging Problem
  9. PEN Attribute Holder 2.06?
  10. Custom Viewport Tooltips
  11. Repeating UI tasks with UIAccessor and DialogMonitorOPS
  12. Setting all viewports to show Edged Faces
  13. multiple Spinner controller
  14. Script to assist users in exchanging materials
  15. Transfering Cust. Attribs. from one node to another
  16. Trouble accessing modifer gizmos
  17. Declaring global variables in custom attributes?
  18. CUDA anyone?
  19. Batch exporting an anim frame by frame?
  20. Perfect toon car Rig c it, ecpecially Paul
  21. Scripted Plug-in question
  22. Relative Rotation/Translation Problem
  23. Happy New Year...
  24. Making the CS Biped head control the neck
  25. Help to understand mouse.buttonStates
  26. Rollout Floater in Attribut Holder
  27. Select Face by Normal
  28. creating pathNames with variables
  29. Show Vertex Numbers
  30. creating new primitive shapes
  31. Set new hotkey assignments
  32. Is Point Visible in Camera View
  33. Zbrush-like ortho snap script?
  34. help .. how can i make object distance
  35. [new script] Switch Scene Explorer / Select By Name dialog
  36. SceneExplorer Manager not working
  37. If Nothing is selected
  38. set current layer by name
  39. How can i find if an edge is on a uvw element border ?
  40. command panel refreshing
  41. Bubble Modifier
  42. Need Help - Can I access "Scale Values" from the Curve Editor in MAXScript?
  43. How to make one FloatScript for YRotation Wheel, linked to a X AxisMovement?
  44. DotNet TreeView Multiple select?
  45. Noob question on instancing
  46. Using Ease Curve to control animation timing
  47. wire parameters via maxscript
  48. ChangeHandlers drive me crazy!
  49. How to define variable based on an array?
  50. Visual Studio 2008 and Max SDK
  51. DotNET+DirectInput(Joystick) Help needed!
  52. Can I open a file from mxs ???
  53. Scriptexecution every 1 second
  54. MaxScript Exceptions
  55. Control the perspective viewport?
  56. Collapsing the stack
  57. Two Loops simultaneously
  58. [MaxScript] Getting Object info on Selection
  59. Move ojbects in a group to a specified layer
  60. Re-order array based on hierarchy?
  61. SDK plugin wizard not showing up
  62. getSubAnimNames with custom attributes
  63. How can i do this ? and this ?
  64. Mirroring rotations
  65. Scripted SimpleObject Plug-ins - (moving inside it)
  66. base width in extrudeEdges?
  67. Question about ListView checkboxes
  68. Knots to Vert_array
  69. Keyboard Callback
  70. MAXScript Speed
  71. Missing MAXScript demo files??
  72. how to this ?????
  73. how to do this ?????
  74. Render Help
  75. Lower case or Upper Case problem for sorting an array
  76. Execution time of getVertexEdge
  77. Storing Private Data on Node...
  78. All Layers
  79. How to - Theatre like moving text
  80. Vector & angle puzzle....
  81. keep geometry when collapsed to poly
  82. how to access .obj import setting?
  83. mandelbrot fun
  84. spring rutation
  85. Can't seam to turn Vert Bit to false...
  86. batch assign materials
  87. scaleTime() question
  88. Rci.AddHandler problem...
  89. AppData not copied with object?
  90. Render() based on RenderDialog
  91. MaxScript and Max units
  92. Need Tester...
  93. Owner of Custom Attributes...
  94. SDK: Rollout Panel issues
  95. Center Vertex of Unexploded Object (Voxel Help!)
  96. Evaluate al only outputs numbers
  97. Coding wire parameters
  98. Joystick Motion Capture
  99. Best practice: Code libraries | Structs
  100. Generating non-uniform Road Linemarking
  101. Current Layer
  102. Button.enabled state
  103. adding keys
  104. Is it not possible to have a struct definition within a struct definition?
  105. Max SDK and Curve Control
  106. Sliders in a CA def loose controllers?
  107. [BETA] Scripted SimpleObject: COLUMNS
  108. Calling Undo...
  109. Storing node references in CA's of the rootNode prohibits reparenting of those nodes
  110. Hide Layers
  111. How to check if a path exists
  112. Displaying thumbnail images in a .net listview
  113. Interface::LoadMaterialLib flushes undo ?
  114. Help needed for small move script
  115. version help
  116. GET Point3 XYZ world coordinates out of UVWs
  117. .getrows() crashing max
  118. PFlow image build up
  119. PFlow image build up
  120. How do you store node reference
  121. Dynamic Rollout Accessing Functions
  122. Sliders controlling Sliders
  123. SDK: Resizing IRollupPanels
  124. cacheOps problem
  125. get the intersected edge of two polys
  126. Unique with respect to each other
  127. Delete Modifier by Name not working?
  128. Delegate returning undefined
  129. c++
  130. dotNet RichTextBox
  131. 'Create' button for primitives ?
  132. Has anyone figured out how to get .Net TextBox to receive the Enter keystroke?
  133. polyop + smoothinggroups
  134. DotNet Treeview HideSelection property not working
  135. Get the parameter that has changed in Change Handlers
  136. SceneExplorerManager.addProperty findings & questions
  137. Autoload functionality?
  138. intercept user action and propogate MAXScript using plugin
  139. Copying and relocating in script?
  140. Manipulation of gw.htext possible?
  141. Max SDK and Material Editor
  142. how to get selected nodes before deletion?
  143. plugin saving file problem
  144. padding integers
  145. SDK: C++ Design question...
  146. "Properties Display" script in progress, suggestions wanted
  147. Setting Vertex Colors in MAXScript
  148. Feed data back to floater window
  149. RenderDancer New Version Preview
  150. load order of scripts & plugins.
  151. Soulburn Scripts v.031 for Max 2008 x64
  152. Network rendering independent from Backburner
  153. do..while and continue
  154. Remove the quotes marks from a string how.?
  155. PEN_Attribute_Holder problem
  156. SDK: Managed code under Max 8/9
  157. position weight help
  158. jpg renaming
  159. Select Maximum Height?
  160. Scripted reactions Woe's
  161. Command Line Max?
  162. select a to b ?
  163. Trying to convert a String variable in a $thing...
  164. maxops.getDefaultTangentType
  165. spinner/slider combo UI: handy or too much?
  166. Where are you using python?
  167. look for continuous group in array
  168. any way to get notified if user modify an object?
  169. .NET combobox
  170. DotNet button border color and width
  171. Something to rename a file after output from a plugin?
  172. Beta Testers Needed: Rotoscope Manager tool
  173. nested rollouts questions
  174. Float Number display issue
  175. How to recall previous changes in rollout parameters ?
  176. Soft IK & Non-snapping IK
  177. Max script being random in evaluation ?
  178. Which plugin.ini file should I add .CHM refs to?
  179. Delete Key > Zero Pos XYZ
  180. Negative IOR Values
  181. Weld vertices in multiple splines at once
  182. Communication between rollouts in floater
  183. Exposing dependencies in Script
  184. Mysterious <CustAttrib array for deleted node> thing
  185. Deleting modifier does not update dependencies
  186. Filtering Off
  187. Custom Attribute Versions
  188. Drawing a render region/rectangle to viewport
  189. Replaced materials remain in scenematerials library...
  190. Camera Background Plane (Maya Style)
  191. path percent based on original position
  192. rigging FK -> IK IK -> FK
  193. update one rollout from another
  194. max script help
  195. Attaching animated meshes to single mesh?
  196. Closest point on surface?
  197. I really need som help from a good maxscripter
  198. Pivot points >>> vertices >>> mesh object >>> surface follow
  199. baking animation of many objects into one??
  200. pLEASE GUYS I REALLY NEED SOME HELP
  201. Type-in rotations != MAXScript rotations
  202. Whoohoo! Finally found out how to make DotNet buttons look like Max buttons
  203. Window Positions and Schematic view
  204. a scripted chronometer ?
  205. How to resetScale on all geometries in scene
  206. Creating variables in a script controller via maxscript
  207. Skin Envelope Manipulator
  208. program flow and user action
  209. Orientation Flip Problem when using $.Dir
  210. MaxScript Suggestions
  211. Max script help
  212. Looping through geometry to evaluate modifiers?
  213. ListView Drag and Drop Visual Cues...
  214. On Screen Message Display Tool
  215. Using a math function from a Dot Net DLL
  216. Seting orientation from object and intersectRay
  217. anyway to intercept/record maxscript in plugin?
  218. Need scripts that remove duplicate materials
  219. Export objects!
  220. "type:#class" in parameter block ?
  221. save/Load animation with two buttons
  222. Writing max plugin for creating mr hair primitives
  223. Skin: remove bones array from skin
  224. Scientific notation elimination
  225. Trying to make DotNet TabControl for the first time....
  226. Comparing Matrices
  227. How to access seam edges in the Unwrap editor?
  228. in need of the dcom plugin
  229. connect2way not going 2-way
  230. Replace Token's in a string
  231. defining objects within a loop
  232. Nondestructive transformations in MAXScript?
  233. format to file with ""
  234. Get acces to macroscripts
  235. Change gamma value?
  236. making a pflow button
  237. Installing scripts and UI items
  238. FYI: LightRigger is now freeware...
  239. Getting parameters from simplemod and saving with file?
  240. Here's Code for DotNet ListView with Scrollable Drag and Drop and Insertion Line
  241. Image display with dotNet?
  242. some little help with basci maxscript?
  243. .net & passing a value to a function ??
  244. maxscript DropDowns: how to put label to left instead of above
  245. Calculating Offsets from Selection Center to Pivot Point Center
  246. Simplemod Subobject Center position?
  247. Get/Move Perspective cameras position?
  248. Source codes for procedural maps
  249. scripted expressions problem
  250. Tree view controls....