View Full Version : Maya Programming
- Extract particle information
- Maya 2013 Node Editor not working
- MEL - Angle of View
- Python - selecting geoConnector from emitter
- Possible to MEL import skin weights?
- imgcvt method of converting image sequence
- turning off render stats on selection
- Display > Wireframe color > Custom
- callback select change
- How to view or list script nodes?
- Can't figure out the problem
- MG_pathSpine : fast and flexible spine
- Run a script on multiple nodes?
- How to find tip joint name automatically
- [Python] Toggle button BG color on/off
- [Python]Efficient way to group points for delaunay triangulation
- scripted traffic - freelance
- would it be feasible to create a node that parses python ?
- Newbie needs help!
- problem with script due to poly count change
- Storing Mesh Orientation Info
- Selecting random objects in selection MEL script
- Find spec/reflect angle
- Programming Custom Materials
- naming with add_single VRayDisplacement ? (mel)
- custom context menu in specified View
- Query DG Evaluation Order??
- joints to string array
- Excluding objects from being saved with the scene?
- MEL Beginner Problem
- pass textScrollList to proc
- getAttr returning unpredictable data types - Very Puzzled
- Scripting a maze
- How to get vertex color between vertexes?
- QT and visual studio 2010
- MEL newbie - select shaders
- Get coordinate of any point on a polygon
- Instanced Particles Aimed Along Normals?
- Placing a deformer oriented to two joints
- QtDesigner/Eclipse for maya
- tool for selecting multiple objects
- Smooth skin weights flood
- incrementing uValue
- Python: passing arguments from a button to a function
- Python Dynamic popuMenu - menuItem crash
- How could I change emitter's type in my UI??
- Simple If State - Noob
- Rotate a Locator
- Get variable defined in a function out of the function
- How to delete a RunTimeCommand?
- How can I parent multiple objects by using a loop?
- Applying a Texture in Python
- selection list for edges is buggered
- Dealing with Namespaces & Xform giving incorrect values
- How to deliberately break the renderview?
- error adding expression through script editor
- Replace a view port in Maya
- Spawning curves at center of Polygon
- Can update Particle during mel runnig?
- Random Smooth Transition Opacity PP
- Python issues
- Maya Graph Editor in PyQt Gui
- Control HIK Effectors using MEL
- Shelf icon label Problem .
- ntCopy - Copy SOP for Maya
- Force Selection List instead of Selection Range
- importing python
- return value
- wxPython in Maya
- Odd "while loop" issue
- Procedural UI element creation: v2
- polyEditUV eats all memory
- Maya File somehow losing it's Name
- Need some help with shader exporting with mayapy
- Control HIK Effectors using MEL
- get references namespaces
- node names in callbacks
- listConnections returns NONE?????
- Trax editor clip
- printing something in note pad like UI
- Python: querying an optionMenu when a button is pressed
- Python match translation problem
- cotrolling edit points with a controller
- commandPort result size
- MFnMesh gets slow
- python commandPort in __main__ with valid result
- Creating a lambert for each new object.
- Change attributes of objects inside/intersecting with a mesh
- Red9 MetaData Api - Vimeo Part1!
- De-Select percentage of objects in list?
- Sourcing and envoking script over the server...again
- Center pivot, but preserve Y and Z
- Cpu usage low when running scripts
- playblast specific window
- yellow cursor script?
- Freezing transforms doesn't freeze pivot?
- Reorder buttons by drag and drop
- Maya's binary format
- lighterpro
- converting network path to local for playblast playback
- Python Workshop
- Batch script python
- Maya API - Read texture attribute in deform() method?
- explicitly name a wrap deformer
- OCEAN spray on waves and collision
- fileDialog2 2D window coordinates
- Group by type
- Emiting particles from geo on the frame just before its visibilty is turned off
- Matching component selection pivot to object pivot
- projectCurve on hemisphere result: segmented curve
- Help with a little python script
- Having trouble making Python communicate with MEL
- running a script on startup
- xyz coordinate updates during iteration
- changing/deleting sub menuItems command
- MEL Rendering script - global vatiables issue
- Building Qt in Maya plug-in
- Get constraint child node? [python]
- Selecting a Vertex using python
- MDGModifier return values
- help: query current character set ?
- Plugin Id's
- Intersecting Curves
- AETemplates embedded in a plugin.
- Python - Query Rotation Order
- Get CV normals.
- Finding available codecs with mel
- Assistance with RGBPP animation
- Bake animation mel
- Python - Maya and After Effects Interaction?
- Extract velocity field from fluidShape?
- MEL: String syntax errors giving me a headache
- texMoveContext bugged?
- Shorten expression
- setFaceVertexColor question (Maya Python API 2.0)
- Having trouble with the polySplitRing command
- Custom Node Output Behavior
- Dispaly message when hover mouse
- Maya possibilities
- select objects in selected animlayer mel
- setAttr function style
- MayaCloudCache Problem crashes!
- Trapping window-close events
- Python - Fractal Terrain Generator
- cmds.button (python, callbacks, maya 2013) , takes no arguments, one given
- python - xform command
- Dockable Areas, UI
- [Python] How to pass array instead obj by obj list?
- Python - Issues passing along dictionaries to a function.
- please help maya dynamic expression
- How to convert a single curve to dynamic hair curve using mel/python and get its name
- Terrain Generator
- outliner isolate node types
- Gravity in Python???HELP PLEASE
- Error: An array expression element must be a scalar value
- Polygon from intersected curves
- scriptJob attached to a file
- Raytrace with Mel/Python ?
- Qt Designer GUI.... .ui > .py ???? PLEASE HELP ASAP!
- Viewport 2.0 + Custom Locator + Windows
- MEL Script
- instancer.inputpoints
- UI in Python, New window everytime I run script ??? :(
- MEL script running too fast, causing problems
- [PyMEL] Callbacks and functional arguments
- Extracting text file data to position locators
- Orient Object to Normals Average
- External Python-Based UI accessing an open Maya Session
- Algorithm for Jiggling Object?
- openEXR 2.0 ?
- Get position of particles in pymel
- Script for mapping 2d ramp to particles in 3d
- [C++] good comprehension of dirty propagation
- GUI undo problem
- undo
- Help with Python For loop?
- Python Assign list values to an object's translateXYZ?
- Mel passing textFieldGrp text to proc
- User defined colors in UI
- Running Maya from the command line
- QT UI not playing nice with MEL
- How to get a list of the index numbers of edges that make a face
- Need plans for a nuclear bomb! (MEL explode all groups)
- IK elbow rotation value....
- Need basic python help :P
- textScrollList question
- Texture Path Genie 1.0.1 (free script)
- Convert Material type
- Get a list of newly created vertices
- Delete all keyframes from objects?
- python for maya training?
- Detect keyframe if it is a decimal number.
- Is it worth properly finishing this?
- newer version of metaball
- [MEL] apply polyColorPerVertex w/o adding input ?
- Light Rig Python script for Maya 2013
- Python - UI building
- get all maya nodes with new scene
- [Script] Converting curve deformation in world space to local space
- MEL: Script prints values, no print command.
- Set maya Hardware 2.0 render settings
- [Mel] Selecting reference editor nodes
- Check for 2 Objects Touching?
- Maya : Unable to Activate Viewport 2.0 by script.
- Python Question
- PyMel autocomplete not complete?
- help with script to create a shading network for mia x
- Need help with grouping objects
- Get position relative to locator coordinate system
- Online image search integration into maya
- Return Selection orderd by edge loop (Maya API)
- Maya python api tutorial : dealing with "pointers"
- Break Connections with translation and rotation
- Need help with basic one click OBJ exporter to project folder
- Get length of object's animation in frames (not number of total keyframes)
- local rotation axis - py
- setAttr stops my for loop?
- What IDE do you use for PyMEL development?
- Automate 'set keyframe' code in MEL?
- Help with polySeparate command [Python]
- A noob's Python/PyMel/Eclipse thread
- Toggle w, e, r via MEL-Script?
- Grey out options in UI
- Qt in Maya
- MFnMesh deformer with CUDA
- RigHelper Beta
- Can anyone help me with some programming? I'm new to this
- Remove Passive collisions
- make chain script
- Python loop question
- Android Maya Plugin
- Getting joint animation data for skeletal animation(Pymel)
- Proximity detection over Timeline [Python]
- Writing a Hypershade utility node? How to get started?
- Is multithreading possible?
- Compound attr names break in Attribute Editor
- Help with importing .mb relative path
- Remote debugging pyMel via Eclipse
- scriptjob triggerd by position change
- Drawing maya particles as something like a + or *
- Question about Maya's Lasso Select Tool
- modify hardware render file output
- How to draw EP cuve along each joint in hierarchy
- pymel question (setting attrs)
- Disable one UI button with another [Python]
- Storing User Data in Maya Node
- finding the root joint with child joint selected
- checker size tool for maya 2012?
- maya UI question, tab layout problem
- How to get Mental Ray render information in a custom Maya api node
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