View Full Version : Maya Programming
- does CGSociety have a mIRC channel for MEL?
- Need urgent help on a simple code. Creat a mesh from a given mesh (Maya API c++)
- Newbie needing a little help?
- pywin32 fail
- python one-liner in pre-render-mel?
- Python - Getting/extracting number from name, from object in list
- A faster way to load animation curves of materials?
- openGl / glDrawElements python
- maya startup scripts
- Navigating throw the shell in Maya.
- Export browser in MEL?
- learning Python-Progress bar on a while loop
- instancing a line of dna problems
- Learning Python- Getting connection attributes from material
- pow operation via nodes?
- formLayout UI construction lags when creating many elements
- Deleting .ma/.mb file with MEL?
- Storing Locator.worldSpace[0]
- Maya 2012 x64 Header errors
- Confusing MEL Global Proc issue
- Dividing Integers with Float Result
- Running python from a custom menu
- HZrivet- maya script
- HZrivet- maya script
- nearestpointonmesh
- Noob question on programming and maya
- optionMenuGrp; Setting the default selection
- MGtools 2.5: indispensable toolkit for Maya animators
- Import file, delayed next command
- Runnint mel commands at a 'root' level withing a class
- No matter what I do, script produces .gifs
- Get the name of each blend shape? - MEL
- namespace tokenize or what?
- python - count up,then down while inside range
- Vector Products with Renderman
- put list of faces in array
- Characterization Tool - Style Buttons?
- Register Python node from C++
- Self Intersection
- Clear the script editor from a script?
- Flush python print?
- Logo on scnene icon does not show.?
- 'g' to repeat just re-opens the script
- pymel - confusion
- Nested layouts [MEL]
- Exporting multiple translation cooardiantes?
- Meta Data?
- Help with mel to python please
- filter by custom attribute
- Build boolop
- numerical modeling
- Choice Node Issue
- Limiting locator motion
- float attr into scale
- attributeQuery
- multiple windows in a class
- Need help with a script that automates setup of a DOF Render Layer
- import VrayProxy MEL-command
- command inside a button (python)
- DG node array output? (python)
- Return a string from MPxCommand?
- Trying to re-populate a list
- nesting Scriptjobs
- Get smallest angle between edges connected to given vertex
- Sine deformer - amplitude/distance relationship
- pymel - object vs strings ?
- using the maya substitute command in python
- Create new nodes inside a node compute function
- Need Help - evaluate attribute
- Select is not query-able ???
- need mel script
- Getting component(face,vert,edge) transforms
- line 226: Controls must have a layout. No layout found in window :
- transform's geometry attribute
- Parent attributes in expressions
- Aligning Checkboxes
- Python book
- Selecting created Joints
- CommandPort -Prefix not returning command results
- Feedback RadioButtonGrp
- loading and initializing mental ray with python
- Query every nucleus node - Help
- Query and Store Manipulators current World Position
- connecting one object translation to the value of a keyframe
- Looking for two useful Scripts
- List Channels in order of object [python]
- Looking for a mel scripter
- how to get 3d paint tool's render texture?
- Using Maya Models in C++
- pymel/python - changing viewport settings
- PP opacity past locator
- I need UI/AETemplate Advice
- How can i make this faster? python script
- Root select of selection set.
- Help Python UI command button
- Storing string in procedure?
- [Maya API] Geometry Surface Constraint in Python?
- Constraint for multiple objects
- Shuffle the Order of an Array
- selecting 2 keys, skipping 1
- need some small help in mel
- MFnParticleSystem failures
- Obtain actual radius from particles
- unloadPlugin() not workign on python plugin?
- 2012 Motion Trails
- nParticle scripting help needed.
- Plug-in : change an object when another changes
- Using Maya's UI color scheme on standalone PyQt apps?
- 2 mel questions that i need some help on
- quick query - find the shader (not the SG node) and the texture connected to it?
- AE template update optionMenu
- Want to select image/texture file nodes in an object group.
- list only File Textures in the connection
- set directory in the docreatencloth cache command?
- set Sampler Info node to a specific camera?
- query activated button
- simple python mel question !?
- Import FBX mel script! Help very much needed
- Vray Specific - Script not working since latest build update
- how to achieve the mel "convertSolidTx" by api?
- Beginner issue: Object Name not Unique
- Accessing Maya Script Editor history directly
- Python color tinter script
- polyBlindData and Artisan painting
- set radiobuttons -en false and then set to true
- AttrFieldSlider Question: multiple attributes
- Set PSD Alpha by MEL
- scriptJob only runs once
- Python writing to file
- pathAnimation breaks undo queue? (python)
- M.E.L script for adding divisions to the grid
- python - Fbx exporter
- Mel Background image
- channelBox command causing Crash in 2011 and 2012
- Odd returned value
- attributeAffects() confusion
- Check if object parented to world
- maya Python with ODBC issue
- Scripting Issues
- Maya locks.
- simple edit
- MDGModifier question
- Can you blend your IPR and your perspective view?
- camera overlay
- Override Python scripts
- MAYA API : error loading plugin (x64)
- UI problem
- compiling
- PolySelectConstraint query
- Copy vertex color channel.
- How to Preserve Geometry Borders in Mel?
- Source External Mel with Batch Render?
- how to delete the UI type "modelPanel"
- Is it possible to disable various Maya functions when opening a .mb file?
- Two Pymel Questions
- [py] toggle with inregularity.
- scriptJob error
- Maya nParticles size infos
- spinning wheel simple expression doesnt work!
- need someone for compiling on OSX maya2011x64
- Fever Dorian's Sphere Packing code optimized
- Maya Python API: Convert a MFloatMatrix to a MMatrix
- M.E.L bindSkin; doesn't do anything ??
- face center python/mel
- Script Job similar to Script Editor
- a question about using directX in maya(c++)
- Backburner job dependencies from script working now?
- call a function acording to the active window
- getAttr with variable
- QT - Control exists but doesn't exist?!
- python: re-aranging face index array on mesh
- Layout Heirarchy
- rendering progress
- Newbie Question:
- Show/hide command
- anyModified - flag - cat it be set by myself? How?
- Drawing custom shape in front of objects
- Animation curve length?
- PyMEL UI working in 2012 but not in 2010
- xform matching
- Collapsable frameLayout like in Attribute Editor?
- API: undefined symbol if mentalRay is not loaded?
- distanceBetween and absolute world positions
- Python: How to select faces via object
- scriptCtx and Python/MEL Syntax
- batch rendering from a script
- annotation bewteen 2 locators
- Python changeCommand not working for attrFieldSliderGrp
- A question about chaining Radial UI's
- Maya + Python Threading
- After effects expression in maya
- CGFX shader on ATI card in Maya
- Importing Color Sheme for Script Editor
- Multiple Sets of UV in DAE File
- Ending Python Scripts
- Defining PaneLayout borders for use with FormLayout
- queery playback option, Create Initial State and Create New Cache
- Procedural road tool advice
- Help Python code
- NiMultiShader
- Spawn UTE then perform script not working
- Lets Build A Compiling Team!
- Operations without reference edits?
- # Error: IOError: 2 #
- Maya devkit and windows 7
- Help exporting animation from reference
- [API] Accessing children of compound element plug?
- Alert window
- Display gate for Renderman/3Delight
- Attribute Query -keyable problem
- Strings and textBoxs help
- Calc centre of face
- about color API in MFnMesh
- renaming objects based on previous selections
- Global /Local Proc. Clearification
- Slowness in renaming lots of ndoes
- finding the material type issues
- Force width in UI elements?
- import references within references script?
- Python API script to node: project UV on camera
- ExternalWebBrowser issues with 64 bit OS.
- Maya code in mental ray shader
- polyNormalPerVertex query gets ignored in script...
- My MEL doubts
- MEL to figure out if joints are on one plane?
- displacement deformer - free source code
- Check box's
- Maya api code in mental ray shader
- pymel/python- extracting parts of strings
- polyMergeVertex on multiple objects
- Get Value from UI
- Help with seek behaviour in MEL.
- Source Python
- muscles, muscles, muscles
- Mel script to query poly count and hide if below a value
- Load reference file without loading its objects into the scene?
- Copy Render Layer
- Transferring Shaders between objects with same name in 2 separate files
- DeleteUI on a window's row/group UI elements to delete it
- Saving MObject of connected nodes in my node?
- API:Make Custom Locator beable to have maya shaders applied
- Getting the texture path from a shader
- render layer override
- Exporting attribute values and TimeWarp
- problem with 'for($node in $selection)' loop
- selectFromScreen get overlapping objects
- resetting VRay meshes relative file names
- String and variable
- Removing namespaces from referenced objects
- Maya command source
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