View Full Version : Maya Programming
- How to get started?
- Custom filtering button for hypershade
- XYZ Shape aka isolateAxisBlend - for curves
- orient LRA of a bone by script
- PyMayaMT - a multitouch interface for Maya
- Shifting UV script, and Grabbing UV bounding box selection?
- Python: scriptedNode/API string attribute
- how to change current time during playback?
- API: Custom deformer and bakePartialHistory
- Maya 2011 and the attrBgColor flag
- Noise with constant speed?
- MEL File Browser with text box
- Grabbing the correct name
- Create a new input in a layeredTexture
- break connections script
- Dynamically add commands to buttons
- Give Custom Color to faces,edges,vertices
- nooby problem with float and division
- determining which is the render camera?
- Need help! How to get vertex order from few continue edges ?
- sin cos tan not working in maya 2011
- How to List Connection on Daisy chain nodes?
- Saving Dynamic UI
- Has anyone seen a Set to Face Script?
- Checkbox question
- Unable to change Face Color of selected mesh
- what happened to MAXYA (tarzworkshop.com)
- Selecting lights by type
- Query Current ModelPanel from SE?
- Maya 2011 Progress Bar
- Running Maya/Python commands from external editor
- determining if an object is on a hidden render layer?
- Can I make a coordinate controller within a UI window?
- randomizing in loop
- fixed distance between each edit point
- list all upstream nodes
- Unable to split a face
- Pulling all used textures to one folder
- Python plugin with Flex/Air UI
- getting more information from pollyColapseEdge
- Remove elements from an array
- world to camera coordinates
- Using RampAttribute in Qt?
- Select longest edge script
- Get all influenced children
- Help with Loops
- MySQL database access from maya python interpreter
- How to remove text from treeLister?
- how to get a voxel number by worldposition in c++ api?
- Check if two UV points are connected
- Maya uv exporting problem
- creating particles with c++ maya api
- MEL - Expressions rotation
- Renaming an object - newbie needs help.
- working with project settings in python
- move center pivot through locator
- Battling with a script to create specified number of color entries in a 2d ramp
- Expression that smoothes the mesh
- Python API: Using MFnFluid getVelocity
- Blueprint Manager
- problems with compiling maya 2011 plugin for mac
- compiling maya plugin in eclipse?
- Renderable Frame Counter
- list layeredTexture layers
- Mirror UVS
- Mel Import Objects from reference?
- Auto Replace Reference Path
- Query render globals frame range and padding with mel/python
- MPxContext issues (Python API)
- checkbox and eval?
- Insert joint in middle
- PreRender-Scripts with Mental Ray
- Amazing plugin...if updated or re-created
- Loading a shader library at startup
- Align object rotation x-axis with a vector
- calling worldToView crashes maya 2011 but works in 2010
- API: Getting normal from the deform method.
- correct way to use keyframe -time with variables?
- calculate rotation with respect to vector (rolling)
- Cone rotation
- Maya Programming Showreel - 2011
- Yet Another Maya Command Line question
- textfield input to an optionMenuGrp?
- Accessing Project Locations from mel/python
- Reference Node
- file browser history
- Help running a command through optionMenuGrp
- Extracting part of a string variable
- Call procedure while typing in textField
- Where do I start with this?
- How do I create a splineIK using just MEL
- python getsize?
- python .cmds list?
- python in expression problem
- Maya Plugin Programming/ Maya API
- How to Create Compiled Python Plugin
- getting the size of a polygon
- smoothstep function in particle expressions
- How to edit this popup menu?
- lsUI controls???
- How to setup custom transfer maps shader
- Selection Coordinates
- how to make a edge loop with the same length to each edge
- Character GUI Picker Help
- Objects in Animation Layers
- Most efficient way to convert an int to true/false?
- Maya 2012 viewport2.0 no shadow
- getting which nodes will be exported with export selection
- how to tun a whole block of code more than once? [Python]
- Help: Find and object true Trans and Rot in worldspace
- little help Plz.
- get old name and new name of renamed Node?
- create lowres shading network for selected objects
- query emitter position
- What is Mel's "pickObject" equivalent?
- Script editor history
- polyCut's cutting plane position wont budge
- Change and key attribute selected items
- return duplicated shading network name
- Flipping world y axis
- Find output mesh vertex for given nCloth particle
- Need help with mel script
- made a script to copy mats from first selected object to all others that are selected
- HW shader doesn't always refresh/update
- Writing Object Layer Info to File
- Drag & Drop in UI
- Reset Option box
- Closet Point/Edges to locator
- Is this control accessible?
- Creating an MLL file
- Getting the imported node name
- Maya doesn't like me anymore
- Maya, you fussy little thing
- [C++] Drawing around the mouse cursor on top of the scene
- python query...
- Anyone know a good iPad app for editing .mel and .py files?
- Read Other Procedures Return Values
- Mel expressions inside Python
- Reset ShelfButton for ControlCurve
- Mel expressions inside Python
- Real time selection position
- making polygons
- -Lock Atrr, Resetting attributes... please Help!!
- ActiveXcontrol error
- [Python] running maya.cmds on python thread causes weird bugs to occur
- controlling 2 attributes with 1 slider?
- maya fbx batch exporter problem with window
- turn of script editors "Echo All Commands"...
- Confused by expressions disappearing from box
- Snapping verts together
- Compiling multiple nodes in one plugin
- Painting using MEL (no interactive painting in a viewport)
- user-defined boolean conditions for scriptjobs
- Way to add new items to a GUI window live?
- New to Python
- How to export material data with faces ?
- promptDialog -scrollableField flag..?
- URL's with MEL
- Script killing my laptop's RAM
- Materials in Python
- Funky UI problem
- dynamically generate variable name and assign value, possible?
- Create dropdown menu that lists custom nodes in scene
- MEL - Exist or Not
- Limiting the Translation value base on existing value in Maya.
- Limiting the Translation Value
- Every other in an array
- Flag completition for script editor
- Nurbs Curve selection Link to Another Curve Controller?
- Change slider values with button?
- Access Transform node of a shape node
- Graph Editor Keyframe "dot" color
- adding list ext to scrollfield
- Change Mouse Cursor?
- Controlling parameters of each object that was assigned one shader.
- Snap to curve
- scriptJob with Referencing not working
- Crabs walking on wet beach, leaving traces.
- Maya/Python Web Project
- Maya/Python Web Project
- Getting a box to point down a parent-child link
- Command for switching shading mode
- On/Off
- create new maya perspective camera
- Expression On/Off Switch
- hide shape nodes in attribute editor
- Maya render plugin
- displayRGBColor... halp!
- Getting around a minimum allowable value for polyCube
- custom string attributes with browser button
- Blend between two values by % ? - MEL
- Storing Edge Selection
- Query Pixel Ratio
- Adding a new tab to the shelf menu
- easy script need help
- Node works correctly when clicking in timeline, broken in realtime
- Draw Lines in Maya Scene using OpenGL
- Multi Attribute connections
- Playblast mel button doesnt work in 2012 as it used to!
- How to find the child node?
- Set centerPivot from c++ api
- iterate through DG - python
- Get the Face which contains a point
- Random Colour Assignment
- hyperPanel error?
- How to create instance of the shape Node in maya API
- How can Splines be converted into Nurbs?
- Renderlayer overrides doesn't get updated
- sphere radius on x,y,z coordinates?
- Scriptjob Shader/ShadingNode
- How to split a polygon
- how to add multiple parent transform to one shape node in Maya API c++?
- Using condition expression on multiple objects
- API MPxCommand
- Script editor command completion
- renderSettings command overrides <RenderPass> Token
- inherited nodes + connection* event = no badaboom
- How to remove the last three characters from a filename ?
- creating particles from txt files
- Newbie Mel Question
- simple question about transfering rotation data to the parent node
- Script on specific attributes
- For $each connectAttr help
- Python Button Question
- Debugging Python Node Plugin
- Selections within global procs
- .mll OSX Model Exporter
- Pass selected vertex to hardware shader
- Environment variable help
- List of Maya scene objects
- Getting the last frame rendered
- Python IDLE - systemvariables
- Hypergraph get selected connections
- Can we put system-wide PYTHONPATH into Maya?
- Get reference of scene object by name
- Expressions fatal error
- Make multiple splits on a mesh
- How to make change properties of nCloth mesh
- Get Value from intFieldGrp in Python
- Getting face normal using UV?
- switchRenderAllLayers;
- Multiple commands
- Odd script behaviour when calling proc from button command
- Dynamic UI Controls
- Slow to move vertexes from python
- Python Plugin loads, but won't work after that...
- Python: Create attributes from list in scriptedNode
- Add vertices and Edges
- snapping question
- Script for setting many object positions?
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