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View Full Version : Maya Programming


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  1. Modifying the Default value of an attribute
  2. Project point from world to camera coordinates
  3. a grid of "potential" cubes
  4. Background Picture on a UI
  5. Interface with scrollbar within.
  6. Put referenced node into a group in .ma file code
  7. Auto Save Script - help please
  8. Help with tree generation!
  9. repeat transform?
  10. tangent map baking?
  11. Maya API: view.drawText in 'projection' mode?
  12. Thumbnail generation
  13. Random Image on Paint Effects
  14. select all nurb curves that have the label "abc*"
  15. possible to detect if name with wildcard matches node?
  16. Creating accessory node at a particular location
  17. Query current Character Set
  18. create curve from points
  19. Import Geometry Node (API) <- Gathering ideas and tips!
  20. getting core count of machine?
  21. dnPtcViewerNode compile Error
  22. Maya API: QT Mouse Hover
  23. Get a raySampler in a non-rendering context.
  24. Possible to get specific viewport's width and height?
  25. Ipr update?
  26. automating Exporting to FBX
  27. listing all external files
  28. mel operators
  29. Bug with rotationInterpolation
  30. Getting the square root with nodes
  31. Open cube on render
  32. Check or ignore locked coordinate attributes?
  33. Closing maya from cmd line after export
  34. Dynamic attribute
  35. MEL equivalent of MaxScripts' "FormattedPrint"?
  36. Little help with this simple script
  37. C++ API - UV Export Issues
  38. How to detect flipped UV face ?
  39. Camera/particle aim direction
  40. AngleBetween command trouble
  41. help with nearestPointOnMesh
  42. TypeError: Object frontShape is invalid
  43. Edit maya ascii file (ma) with mel
  44. Deleting just part of a history chain?
  45. Preprocessor Definitions in Visual C++
  46. Python Listing Transform Nodes
  47. polyLayoutUV / polyMultiLayoutUV in source
  48. polyLayoutUV / polyMultiLayoutUV in source
  49. Getting Only The Skinned Mesh
  50. Problem adding a custom attribute (MPxData)
  51. how to get key modifiers input.
  52. Workflow from 2D to 3D Script HELP needed
  53. customizing Attr Editor UI per node?
  54. Help with colorAtPoint expressioin
  55. finde the center of and edge loop
  56. Paint Scripts Tool
  57. getting current render percentage setting?
  58. find number of connected edges
  59. Allnighter ....Help please
  60. Defining a procedure in userSetup.mel
  61. Why doesn't this MEL-script work?
  62. draggerContext in python
  63. nodePreset problem
  64. Write mentalray for maya shader problem
  65. CommandPort -pickleoutput and Can I send commands out of the CommandPort?
  66. Struggling with mel into expression
  67. Changing scene frame rate with mel
  68. attrFieldGrp & matrix
  69. Python - access to history
  70. help with a locator creating script?
  71. point lies withn polygon
  72. realflow Mesh help
  73. attribute not saved with scene
  74. Ask for variable value for running script in MEL menu?
  75. Tell when mesh modified?
  76. convert particle collisions U and V to 3D coordinates
  77. How do you have a Button Execute a Procedure
  78. writing http requests in c++ plugin
  79. Script Text Auto Remove
  80. How to set Compression type in 'Playblast Options'
  81. copy value from an array to another one
  82. Form Layout inside a Tab layout?
  83. getAttr help (python)
  84. Printing Nodes into a window
  85. curve thru 2 locators
  86. Maya API initialising Node variables
  87. python-xml headache
  88. How to get name of UI component?
  89. [Maya API]: bug of "compute" method?
  90. Renderer Plugin
  91. C++ API: what are the names of maya windows?
  92. swapping radio buttons for a slider
  93. joint fan rig mel script
  94. function to select/deselect/add/
  95. ik/fk matching
  96. MEL commands for layers 'blend mode'
  97. Select vertices on IDs
  98. Watching playblast video in MEL window..?
  99. importing a lot of modules in python
  100. how can I query path to set project folder?
  101. Fluid color sampling
  102. MEL - Insert Edge Loop Tool
  103. scriptJob -nodeNameChanged usefulness?
  104. [PYTHON] Remove duplicate from array
  105. Render camera through viewport
  106. MEL-Duplicating connections
  107. Detect nurbs normal direction
  108. delete render layers
  109. Transfer node connections error?
  110. geometry constrain is useless and innacurate.. is this possible with mel?
  111. Finding Rotation Angle
  112. Detect ngons
  113. I don't get it...Python / MEL files system
  114. UI - grabbing current selection
  115. Calculate rotation matrix
  116. Custom UI for facial
  117. Is there a way to remove the rig, leaving only the geomtry structure intact?
  118. random rotation
  119. Maya doesn't update attributes while executing script?
  120. pre Render MEL + set camera
  121. unlock Attributes
  122. update the "Show" menu with mel
  123. ignore - posted in wrong place
  124. [PYTHON] the unicode thing
  125. API: MFnMotionPath
  126. maya clock
  127. How to to set default active handle on rotation manipulator?
  128. Strange issue with MPxNode::initialize()!Help!
  129. Import only a few objects from a .ma file?
  130. deleting a docked window in 2011?
  131. registering button commands with repeated command history?
  132. Changing pivotpoint with mel
  133. Python Scope - Namespaces
  134. calling mel commands from python
  135. can VS2010 express compile anything?
  136. Creating a floating button inside the viewport
  137. multi-way transform groups?
  138. Change Character clothes using Mel.
  139. renaming selected objects.
  140. Editable menu ?
  141. Importing Cache File.
  142. a basic mel question
  143. repeatLast command & python
  144. 32bit variables and RAM
  145. How to toggle component selection mode?
  146. What's the proper way to determine if a python script is running in Maya?
  147. [Python]remove blendShape's targets
  148. Rotating Wheel Expression Problem
  149. Particle_Editor
  150. Worn Edges script (based upon Neil Blevins ideas)
  151. Python AETemplates - how?
  152. Index range in MEL? Like $a[1:2]? No?
  153. most efficient way to set vertex skin weight values?
  154. C++ API: iterate over vertices in an edge selection (in a mel command)
  155. MEL script to output all attribute values to a .txt file?
  156. my Tool writing sketchbook need crits!
  157. Transferring phone acceleration data to a locator?
  158. Layer Highlight plugin
  159. Trouble with MEL script, trying to make UI for ball with gravity dynamic
  160. problems with PyMel - pymelScrollFieldReporter.py
  161. Loading nodePresets
  162. how to make docked UI smaller? or can I parent this to something?
  163. Putting MEL scripts where maya can see them
  164. Rigging 101 Wire Controllers and 2011
  165. [PYTHON] Create Button in for loop
  166. how to make unique values for variables and expression?
  167. python node try
  168. [API]: make input "dirty"?
  169. [C++] Creating simple window without using MEL and Qt libs
  170. Batch
  171. How to open Reference Editor forcefully?
  172. Problem with Maya 2011 plugins wizard
  173. Python scripting thought process... from concept
  174. C++ OR Visual Studio
  175. Automatically load maya when it crashes
  176. Skip pre-render mel when rendering from inside maya?
  177. Install pywin32 for mayapy
  178. Getting base level selection
  179. quickly add points
  180. do something for each selected object in array?
  181. Maya crash on export with custom node
  182. Keep display size of image a constant ?
  183. Parsing Characters
  184. need to convert several FBX to maya binary...help
  185. Passing MPointArray between nodes
  186. FBX to maya mb Batch Export script...help!
  187. how to read ppFieldData without using MPxFieldNode in the API
  188. [C++]: Get mouse position and draw around it
  189. get CurrentTime
  190. Trying to compile first plugin - OSX Xcode
  191. Learning MEL ..Cant solve this error
  192. [C++] Gray screen when drawing in the overlay plane
  193. Learning MEL - can't figure out UI
  194. Mel Script for automatically generating control curves
  195. Interactive 3d Camera for Maya
  196. Interactive 3d Camera for Maya
  197. "on cancel" operation?
  198. Mel vs Python?
  199. Need Help in MEL Script
  200. [C++ API] Setting custom mesh data arrays
  201. whatIs
  202. for each in object type do yadda yadda
  203. Multiple playblast in a single file
  204. UVset renaming script
  205. Nodes with Envelope-like attribute and a float attribute
  206. Assigning attribute maps on Softbody And Jiggle
  207. Storing lastSelected key in a variable
  208. Grid
  209. creating a clock animation using python/expressions
  210. Scrubbing in the graph editor window
  211. Hide Shape, Inputs and Outputs from channelBox
  212. Set CB Filter w/code?
  213. easy one: controlling tools through Mel
  214. symbolButton GUI refresh (update)?
  215. Adding and connecting multiple attribute to multiple objects
  216. Professional MEL Practices
  217. How to replace a word in a string?
  218. Python Animation Settings
  219. If statement checks the attribute list?
  220. Python Error
  221. A real time animation script possible?
  222. Is Visual studio express sufficient for plugin development
  223. Remove duplicates from INT/FLOAT array
  224. Deleting 'weight' attributes from a blendshape node. (static attribs)
  225. Coding UI - how to remove 'extra' Tab?
  226. Writing MEL for Out of Scope ?? More Power !!!
  227. Applying textures to geometry via script
  228. expressions watch animation
  229. Dynamical texture creation
  230. [API] Why (MStatus::kSuccess != 0) ??
  231. Maya renamescript?
  232. [MEL/Python] Create new material type
  233. How to set Button Params in a loop?
  234. Blend To Comprehend
  235. how to change ramp control point's focus ?
  236. getting WorldSPaceCoordinates from UV Coordinates
  237. expression between two nodes?
  238. Capturing Error(Python)
  239. Passing variables into another procedure
  240. maya MFnCompound attribute
  241. mayaPlugin Wizard Help
  242. problem with replacing info in textscrolllist
  243. Making a Float, not Int slider with Qt Designer UI?
  244. toolBar command
  245. List all children of the scene?
  246. shaded snapshot
  247. Custom node in "create render node"
  248. I've got the wxPython blues
  249. get selected renderlayers
  250. mel commands in maya.env?