View Full Version : Maya Programming
- Making procedures available to other procedures
- check for attribute value
- paintable attributes C++/MEL
- melDrop - install scripts like 123
- Noob Compiling plugins
- Using a script node to turn off the hud
- help with small script
- Python: "*.addAttributeChangedCallback(*) sends very strange message values
- API: Custom maya node in Mental Ray
- Get mesh data?
- pause -sec
- "createAndAssignBakeSet" in python?
- setting relationships between objects and is there an IF AND IF command?
- rehash no longer working
- Converting whole numbers to evens
- Mel variables in Python
- for loop issue
- File extension
- Duplicate and spread thousands of Objects
- Rand - not so random?
- Xfrog purposed ( Orient Bunch of Pplane in order to look at a direction)
- Attribute/plug type
- Voxels to Particle emission
- spinFaces Mel Script for 8.5 or higher?
- Declare Variable Once
- Configuring handles for users
- pico for Maya
- query whether 2 objects have the same topology
- Spread objects over another by using an image map
- Making holes
- Simple MEL interface help
- what is wrong with this code
- NEL- How to work with "polyCreateFacet"...
- Select shape node from its transform
- Python gives "ValueError: math domain error"
- How can I control the random speed?
- Grouping layers with MEL ?
- import sqlite3 python module in maya error
- select random object in selection
- World space coordinate from EP
- Car expression question
- b-ling corrective shape plugin not workin
- Adding default material attribs
- Python class instantion through eval()
- listing render layers in order
- Emitter rate based on Velocity??
- Using 2 radio buttons, inField and a button
- xml to mel
- move object to another object, need help
- Issues in Creating a Simple angular array dialog
- Recording rotations with Maya's "record" node
- Control Attributes with UI!
- Match Command Help
- Global Variables in Python
- MEL for artists DVD?
- switch between stereo and model panels
- incrementing variables in loops
- Help Making Simple MEL Plug-in.
- API: set particle position
- collecting multiple bounding box entries
- how to set "locked" or "unlocked" for the attributes
- How to move verts with Preserve UVs? (MAYA 2009)
- Turning on irradiance particles and importons via mel?
- subdToPoly -convertComp flag error
- Randomize the start of a movie clip...
- Threads in Python
- Maya SVN Plugin
- PlugIn Wizard in VS2005 cannot create projecta
- Time Shift Expression, HOW to Shift Keyframes with expression?
- MayaFX lib and MacOSX
- How to get the camera actually set in the render globals
- Change the Color Chooser?
- A MEl script to check if Attribute editor is open or not?
- assigning multiple fields to an object with MEL but...
- Outliner - renaming with keyboard shortcut
- MEL script to toggle pick chooser for selection?
- Eyedropper UV?
- square poly divider
- assigne texture to polyPlane - python
- assigne texture to polyPlane - python
- Script to take screen shot of prespective viewport
- Vertex paint tool customization
- how to get area of one componennt polygon face
- mel strings strings strings!.. small question about strings!
- [Q] Joint's Attributes Copy with Mirroring Effect [?]
- check if rendering is chanceled
- file-in nodes: re-exporting textures from maya
- getting the resulting namespace of an imported reference
- how to get U parameter from ep of a curve
- MEL & DOxygen
- Q: how would you update automatically versions?
- how to get info of the button being pressed
- working with UVs of points in MEL...
- different window appearence on mac / windows
- fileDialog / filebrowserDialog ... picking multiple files ?
- Python: Fatal Error through executeInMainThreadWithResult()
- animate a camera with a hotkey pressed and stop the animation when its released
- real-time perspective projection node...?
- writing nodes or commands in mel?
- cmds.dynExpression syntax for multiple lines help
- Script 'xform'
- plugin compiling without an IDE (oh the horror!)
- making UI, some queries are not working
- one big procedure, or a lot of small ones?
- vector geometry blackout ....
- how to select all blendshapes by mel?
- need some help with my thruster flame generator
- bonus tools problem
- MEL script to (API) node ?
- Control fluid density and velocity with emitter's vertex color - is this possible?
- MFnNumericData::setData for a single value?
- C++ Maya programming on Mac OS X
- Very Very Simple Script Which Has Not Worked As Expected
- Exiting bouding box
- loading multiple references
- createNode gammaCorrect with values
- Query and set blendshape vertex weights?
- Setting Attributes/Keyframes in Commands with Undo
- How create file-open attribute?
- Help me find this script
- Spacepilot vs MJPolyTools_JSY_1.5 script problems
- CompoundAttribute and setArray
- popupMenu with dynamic menuItems
- how to maya 2009 startup splashes change
- triggering expression from channel box
- change shared node option on referenced files
- scriptNode self-referencing
- particle goal - get vertex for each particle
- getting the locatornames from the distanceDimension tool?
- MArrayDataBuilder Question
- Fibonacci Spiral
- shelf button into custom shelfLayout, need help with code please.
- Changing texture resolution for Surface shader
- Making a MEL UI - Undeclared variable errors within procedure
- Expression Editor
- how can i return a more percise float.
- hud only in one viewport? possible?
- trying to avoid setAttr in a referenced expression
- align one curve to another
- compile plugin for win64 without visual studio
- mental ray -- Geoshader, many instances, and bsp2
- canīt close wx python window
- can`t close wx python window
- Softvalues
- MEL- getting the size and resolution of a fluid container
- parenting
- what material is assigned to selected object
- how to identify reference copy group by mel
- Byron's MayaRV
- selectInfluencedPoints
- custom shape / data issue.
- Maya script node that can...auto-runs on opening a file and auto-run on closing???
- How to call a function, when I select object.
- scriptjob or other technique for continuously calling a proc during drag
- How to swap curve output connection / Make rig run more efficently
- Sample MpxData implemention.
- Q: How to keep vertices in an array in the order they were selected?
- python script to manipulate image sequences
- inputting vertices coordinates from a graph/pre defined curve.
- Compile a plugin for maya64
- detect rendering ?
- MEL Transformation of Objects
- Cosine weird result
- traversing path up secnes dir using mel
- Bake Textures and assign it to other mesh
- Mel - File Test
- Integrating PyQt in Maya
- how to compile a plugin
- getting the result name from a search and replace?
- problem with motionPath node
- The Art Of Rigging 2 Scripts
- select query.
- WorldSpace? LocalSpace??
- Monocycle Wheel Problem. Attempting to get translate to follow rotate axis.
- reload texture function
- Storing variables
- Edge loop detection and numbering order
- Basic MEL help
- instances 'heavier' than duplicates... !? (metrics within)
- dgtimer - Maya 2009
- simple selection
- yet another ketframe question
- Float window ? ?
- Not finding 'retargetingLimbLabel' proc
- Maya.env question
- Detecting if a point vector is inside a 3Dpolygon
- Is it possible to script a matrix or arrays of arrays?
- Camera Fov Question
- Maya.env editing or work around using shell
- 4x4MatrixToTRS Python API plugin
- Expression evaluation update
- scaling command for hulls
- calling python scripts outside the maya script path
- Mel problem with maya 2009 64 bit
- MEL Help
- Blending Color Sets MEL help
- Systematic rendering all yaw and pitch permutations - super turntable?
- Filtering a selection list for particleShape nodes
- API (Python) memory bug?
- Motorcycle with just two controls for movement
- Error with import maya.OpenMaya as OpenMaya
- Help with joint creation
- Need help with Extract-script
- XML exporter in MEL - How to get UV index of a face?
- MEL Script Help
- Another selection issue
- Calculating convexity-- does this work?
- how to query polyface vertices ?
- getting object selection mode using mel
- No flags found that can be queried.
- attributes driving geometry ..
- query text in a textField
- making two cam panels show up on my window
- MEL command to toggle edges while tweaking UVs?
- listRelatives don'work for fluid nodes?
- Adding attributes to array attributes
- CenterPivot without selection ?
- errors with my script
- Vertex world position
- mel error
- automate renderlayers Passes
- computePolysetVolume is buggy
- Following objects
- Maya C++ API - getting UV borders
- Help!! Trying to generate random seed value
- Averaging a vector number within certain frames
- simple swap function ?
- docTag?
- Accessing a nodes shapeNode via MEL
- DOS line breaks?
- sourcing mel in internet
- set vertices to absolute translateX=0?
- Saving and restoring custom shelfTabLayout
- Nodes missing from Hypergraph
- dg and dag modifiers!
- Custom Shader - Assignment Error
- File reader
- question regrading curves
- file -options flag docs
- Find Polygon Mesh Nodes Only
- Maya C++ API - channelbox: button-like attribute?
- Query a project directory
- Free Maya API Training at GDC in San Francisco
- Single Shader, Per-Object Unique RGB
- shrinkwrap cpp
- Querying connections.
- Running expression script at keyframe
- Four view panel customised
- Creating And Interactively Selecting Components Of A Custom Shape
- Updating MPxLocatorNode problems...
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