View Full Version : Maya Programming
- running a mel script when opening a scene file
- Mel Script Inconsistency
- polySplitRing... spent 3 days still unsolved
- interactivity within maya
- Is this the case of using a formLayout??
- textScrollList update
- Please helping adding shader toggle to Sub-d toggle script
- Add data to a Mesh
- tab layout and window size
- Break Shader network using Mel Script
- MFnMesh.setPoint / MFnMesh.setPoints never succeed?
- what is faster?Nodes or contraints?
- Using Mel Commands Via Python
- PIL (Python Image Library) working with Maya?
- mb. to ascii,outside Maya
- OSX script path error
- outlinerEditor - query selection
- Mel command to set Frame Rate Settings??
- Problems with scripting >.<
- Create a particle in the center of each polygonal face, and constrain.
- tripleShadingSwitch with MEL issue
- macos with gcc4.0: Error on initializePlugin() Function
- How do I read this UI checkboxes status?
- Subtracting Variables
- Problem - Central Shelves
- A script for flattening curves?
- curveShape naming frustrations...
- intersect for polygons
- Utility Nodes: Float rounded down to integer
- scripting some of the built in commands
- Maya Camera Field Of View Editing
- how can i fix this error?
- getting U value of CV from a curve
- getting an object on a motionpath to follow another object
- selecting object based off transparency attr
- animation of building the wall
- rename file texture using mel?
- Adding hardware shader for mental ray shaders
- Camera Parent Constrain
- tokenizing and textScrollList
- custom maya shelf
- Why Python? ...and project ideas
- Easiest possible way to install a (Python) script?
- Move an object to a random point inside a volume
- procedure file location
- scope of variables
- Return Vector Angle between 2 points
- can't store an atribute
- What ASE blocks do you want
- retaining a selection before and after a script runs
- Python Help! - Get UVs from Face
- Mac OSX Mel Problem...
- Edge angle
- Script Fluids?
- change attribute with out changing attribute?
- automating material setup
- phyton web browser? any1?
- pre render mel and renderfarms
- getting measurements in Maya
- what does "MP safe" means?
- [How to refine?] regexp select command
- Api/Python: calling MGlobal::selectFromScreen()
- Use "Prompt message" in the middle of screen
- How to add particle attribute PositionPP?
- MPxLocatorNode::excludeAsLocator. API acting up, again?
- Deleting series of nodes from object ?
- hilite issue
- FK Math
- Source code for ieformaya (web browser for maya)
- Invert integer/floats
- Expression. unpredictable behaviour
- How were they script that?
- Elbows and FK/IK switching
- expression not evaluating on batch render
- how to get list of input and output nodes
- Need some simple Help
- linestep/smoothstep issue
- How to print separate lines
- how do i make a function that calculates on every frame
- how to make a loop to select components of Polygon objects in turn?
- combining polygons, via arrays?
- Aligning / Inputting transform values for components / Floating windows
- How the heck do you get IDLE working with Maya on OSX?
- I cant parent a joint to the world.Transform node keep been created as parent
- To Edge Loop and Bevel
- Simple problem with API
- using the space character in a 'system' command
- OBJ Export Script
- Floating window at pointer's position ?
- Storing every second object within a loop in an array
- detecting keys in maya
- Using expressions on multiple objects
- how to convert all mia_material_x_passes into mia_material_x
- Reading texture data in a deformer
- Dynamic text for bar graph animation.
- get baricentric coordinates and triangle indices
- API Python getClosestPointAndNormal
- alternatives to commandPort?
- Need help with vertex indexes, etc.
- highlighting attributes in channelbox
- enabling “Use Radius Quality Control” option via MEL ???
- plugin problem help me
- calculate ray from pixel
- Rotation from a vector
- node exist
- warning messages turn off?
- remove elements in array?
- connecting floatFields and proc inputs
- Gui help needed please.
- worldMatrix, worldInverseMatrix, parentMatrix, matrix, inverseMatrix etc..
- keep rotating
- Getting maximum scene hierarchy depth?
- Presets editor
- MEL script that creats an image from a series of images
- Python printing????
- suggested sources
- Dual monitor single span desktop split viewport screenspace alignment woes
- Need help with offset "Wall" script
- don't get meshFn BlindData to work
- set driven Key animating scale ..HELP!?
- Getting plug-in`s location
- A little regular expression help.
- randomly scale spheres
- closestPointOnMesh node
- Maya SDK for 8.0? Please help!
- filter selection into two different variables
- Exporting Joints/skinning
- Move focus to window
- Error importing??
- selectCommand in outlinerEditor, please help
- number of objects in a list.
- HELP: Looking for a good Mel reference manual??
- for loop - how to add a variable each time?
- Importing Google Earth screenshot ?
- For Loop :what am I doing wrong?
- A constraint with MPxConstrain
- delete window if exist in python
- MPxLocatorNode transform naming
- A loop to make this?
- Using For in Loop with set driven key? syntax
- break command execution to get additional object selection
- Does mel have object containers like C++?
- setAttr on object in variable ?
- Maya Plugin, VS Express 2005 Compile error
- transfering objectnames from a variable to a scripted Expression ??
- Noob Scriptwriting -- Please help
- Render Setting Change using Mel
- paintable attributes C++/MEL
- add Attribute using a loop
- for loop - variable array to variable array?
- curve to TSL after enter
- quickRename
- problem with M3dView::viewToWorld()
- Reversing variable array order?
- convert mel to python
- MEL weight hacker script problem...?
- HELP: What app is best for writing scripts?
- compare a string Character by Character
- button, variable and string problem
- Playing sound when task is done
- python or Mel, which one to start with!
- storeing verts in an aray in order of selection??
- Blendshape dupper
- deleting hudSliders
- how to list only nodes with history
- delete dead nodes
- Pyhton question.
- Maya 2009 Recompile
- import from chosen folder
- change the image render directory
- Export Project with all its used files
- I Need Help With Expressions Please!!!
- Various MEL (Basic) Questions... Answer One? ALL?
- SlerpNode/MayaAPI Help
- Code works, but a little funky... HELP?
- avoidance behaviour
- Gear Generator!
- Maya API - print variables?
- pyQT and Maya, proper window focus
- Popup Menu for the Sculpt Geometry Tool
- swap/alternate a value for each time used in for loop
- AEmia_material template alteration...
- print out in script editor through API?
- executePythonCommandOnIdle in 2009
- Passing variables from MEL to MayaPython
- Maya Crashes when executing this code for the second time
- how can I fetch the current render globals
- how to delete perticular history
- sdk troubles
- Useful Orient
- FK/IK Match Mel Help
- Maya to .mi file
- ss2 scripts?
- Set drawing overrides to several curves
- i need a little help with a mel script
- Tool Server, script and plug-in installation
- variable question
- Basic mel selection question
- API: create custom follicle/position from uv
- menuItem query checkbox ??
- Data Import Help Needed.
- expression update problem
- Loading debug plugin into Maya casues an incorrect side-by-side configuration error
- loops: naming obj based on selection
- run an expression when an attribute changes?
- camera script problem
- button hotkey?
- Maya Api How to get id of selected uv verticles?
- problems duplicating an object along a motion path
- pasting clips automatically
- Change other particle's attributes in runtime exp
- run 'mag' from within python?
- Normal data , could you guess this data...?
- Catching attributechanges through the maya api
- Found something undocumented in MEL
- Offset Animation Curves
- Maya API/API in python.....Help
- Get out a variable from function (C++)
- Auto create non-existing folders
- command on entry to a bounding box
- deform() method on deformer is never called
- Selection and Renaming
- Getting mouse button state in a MPxLocatorNode
- Renaming construction nodes - 8.5PLE
- MFnMesh::getIntBlindData() bug in Maya API?
- subObject pivot point position?
- Python Thumbnail Generator
- how to execute a code in each frame?
- alias command?
- addAttr curve length to curve?
- MPXCommand
- BonusTools 85 64bit
- API and UI - Programming style question...
- Run procedure in response to attribute change
- Multiple Playblasts one file
- How best to kill a scriptJob from a procedure
- Mel Gui Help/critique
- making a MEL script button in Maya
- Those anybody has the Mutil-Axis Drivers mel script from cgtoolkit
- need help with MEL script
- fileDialog opening in Winamp!?
- Moving Points from NURBS curves
- RAM issue
- qurrey edge, spit or sew (UV's)
- User Interface and Reaction
- Finding the radius of an object
- how much RAM does maya 2009 64 bit can take advantage?
- Export UV informatiion
- automatically connect to time1.outTime
- big problem with MFnMesh::allIntersections
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